I've gotten a tad bored with Pokemon TCG lately- the majority of decks have no real combo (big basics, TDK) or have painfully obvious ones (Blastoise/Keldeo, Genesect/Virizion)- the only deck with the strategic feel I was going for was Flareon/Cofagrigus, but it still was pretty basic. After all, Pokemon cards really are aimed at young children in comparison to a lot of other TCGs. And so, I decided to try Yugioh. The transition is a bit rough, as there are FAR more cards (there's no rotation, only a ban/limit list, so basically every card ever made is usable) and decks are much more complex. There is far less draw power, so card advantage is important, and there is a lot more nuance. Even simple cards/decks are much more complex than the 4th gen cards (which had many more effects and powers than BW and the sets before DP), and there are many combos and intricate decks. And, there is much more nuance in playing as well. In Pokemon, many top matchups- as long as they're played decently- come down to simple facts about the matchup (Keldeo can break Accelgor lock, so Blastoise- provided it gets the turtle up- has the advantage), deck choices (the key 2nd or 3rd Keldeo in Darkrai, the extra supporters in your list helping you in a mirror match, etc.) and to luck of the draw. Yugioh is less about draw power, and matchups are generally more ambivalent or come down more to skill (not to say luck doesn't play a big part... stall decks are stupidly based on your draws, and you won't get to refresh your hand really, so your starting hand is important). Even in a bad matchup, like Dragon Rulers or Mermails vs Evilswarms (Evilswarms stop them from getting out their big hitters), there are tons of ways to play around them that keeps the game up in the air. I'm still not very good, but I'm having a blast getting into a new game aimed more at strategy (in my humble opinion). So, any other YGO players out there? Anyone interested in getting into it? Anyone have comments on it vs. Pokemon? Etc. etc.