The Episode..
Hey everybody,
This week’s episode focuses on some rumours that have been floating around the community lately about the possible changes to our current ELO rating system. I explore two of the possible changes that could be made to the system and also see what’s wrong with what we have now.
One More Idea..
Just as an extra note, it’s just been announced in the Magic: The Gathering community that their points system has changed and Wizards have decided to completely scrap the ELO system.
What they have now looks like this:
- Win = 3 points
- Draw = 1 point (not as common in Pokemon)
- Loss = 0 points
This means that there will be no risk for playing more and more Pokemon across the year and that’s never going to be a bad thing! Players are feeling that they have to take some form of risk at the moment and makes them feel like they have to make the decision whether to drop before going further into a tournament since there can always be that one unlucky game coming up next to lose you the points you just gained.
There are also other things such as points just for going to tournaments and obviously, the amount of points up for grabs will rise with the larger scale tournaments. I think this is a really great option for Pokemon to consider, but what do you all think? Do you like the ELO system or do you want to see it scrapped and replaced by a system where only points can be gained and not lost? I know which one I would choose..
The ELO system to me feels unbalanced since it was designed for Chess players, a game which derives entirely from skill and doesn’t really mould well into any TCG, not just Pokemon, since there is always an element of luck involved. With the above system in place, no one would be dropping from tournaments because even if you go 2-6 at a tournament, you’ll still be gaining points. It’s a win/win situation for all..
Hope you enjoy the episode and let’s see if we can get some discussion up in here.
Dan


















