So, if you read my latest Kenny’s Wisdom you’ll know that it was a rundown of the Battle Roads format. You’ll also know that I was pretty wrong about that Battle Roads format. I’m going to go through exactly what I was wrong about and why in just a minute, but first let me fully admit that I was wrong, and that that’s just what happens sometimes.
I made a few incorrect calls about the format, some of which in retrospect should’ve been obviously wrong, and others that I still sort of stand by. The bottom line is that everybody makes mistakes, and I’m glad that no one has stormed my home with torches and pitchforks (yet, at least). With that out of the way, let’s address the specific issues….
- My exact words about Zekrom were that it was “on the verge of tier 1.” I’m not so upset about this, because I still feel like it’s only performing as well as it is because of an underdeveloped meta (it’s good, but not amazing), but I do feel pretty bad about my list. Thundurus was bad, no Gothitelle counters were wrong, etc. I’ve been testing a super rogue-ish list that I don’t think is worth sharing here at the moment, and all of my real testing lists aren’t my own so I can’t exactly share them, but I admit full out that my list was pretty mediocre.
- MegaZorD and Stage 1s in general are pretty good after all. I completely wrote the deck off because I thought Gothitelle would be much more of a presence, and I still feel that in areas where Gothitelle is huge S1s probably isn’t the play without some sort of techs, but overall it was my fault for not seeing the power of this deck in a non-suicide girl format, and being a bit too obsessed with the Goth deck in general.
As you’ll see later in this article, I actually played a Stage 1 variant to decent results, so there will be more on that later. I’ve now done a complete 180 on this deck (particularly in areas of high Zekrom usage), and if it holds up over the next few weeks will be writing an article solely dedicated to it.
- ReshiPhlosion is better than I thought, but I still stand by most of what I said. Again, I truly believe that it struggles against Gothitelle, but it’s Zekrom match-up is very favorable, so once again, it all comes down to the metagame. I also should’ve been a little less lazy and written more about ReshiPhlosion’s effectiveness/appeal due to its cost and relative ease of play, something I’ll definitely take into consideration for future Face of Modified articles.
The one constant in all of these bullet points is that almost everything in this game right now is metagame and match-up dependent. I’m personally the type of player that likes when there are a couple of decks that stand above all the rest, with enough room for some rogue innovation (MD-On, besides the staleness and Uxie, was a good example of this).

I feel that kind of format allows for players to have to worry less about running into a random match-up and losing, and more about countering the mirror and the bigger decks, so that it truly comes down to a game of skill and decklists rather than just numbers and odds (and no, I’m not trying to insinuate that Sabledonk/Uxie format was super skilled based; as I’ve said countless times, Uxie was bad for the game).
What we have in this format, at least for now, is a handful of decks that are all pretty bad and that have 50/50 match-ups vs. the field. Nothing truly beats everything, and the metagame really determines what you flat-out can and can’t play.
Fortunately for players like me, Idon’t think this trend will continue. This format is new (after all, we are only two weeks into BRs), and I feel that in the next few weeks, and at the very least come Regionals time we’ll have solved it and will be able to speak with more confidence about what’s good and what’s not. If I’m correct about it eventually evening out, it’s kind of a win/win either way.
If we DO solve it before Regionals, we get to have much easier testing times in preparation for Regionals, and I get the kind of format I like. If we don’t solve it before Regionals, we get to be innovative and will probably end up having the best deck at Regionals, as we did last year. It’s all upside!
Battle Roads Reports
For those of you who don’t follow my Twitter and Facebook feeds (and let’s face it, if you don’t, you’re a fool), let me run down my absolute mediocre Battle Road run this far. I’m not going to take the time to do full-on reports as none of my performances merit it, but I thought I’d keep you, the fans, updated on how I’ve been doing.
Battle Road #1: Lynnwood, WA 9/17
I play MegaZone w/ Pachirisu, no Kingdra, no Twins, and 3/2 Catcher/Switch.
I die to a T2 Donphan vs. my Pachi in Round 1. Not much I can do, I even played a Sage and a Judge and hit no outs. 0-1
Round 2 I almost get Spider Locked (Spinarak w/ Vileplume up vs. a Cleffa), but my opponent mistakenly skips the turn, skipping his attack phase, and he can never recover from there. 1-1
Round 3 I have a very close, tense match with Michael Chin’s MagneBoar where I played a little loose and he was able to win on +3. 1-2
I can’t remember at all what happened in Round 4, except that I won. 2-2
Round 5 I played a very nice Pokedad who was a fan of my articles, which was awesome. I ended up taking the game and having a good conversation about the game with him and his son. 3-2
Yay for mediocrity! B-Side members Ryan Merryfield, Isaiah Middleton and Trevor Whiton make the top 4. Ryan loses to the MegaZorD player, while Isaiah edges out Trevor in the mirror. Isaiah then hits a string of bad luck and loses to MegaZorD in the finals. Isaiah walked away with Championship Points and Ryan got a Victory Cup, so not all was lost.
I also want to take this time to say that I really appreciate everyone whose ever come up to me at a tournament to say they’re a fan of my work. I had quite a few people at Worlds, which wasn’t totally unexpected, but it really surprised me that so many local players who I’m not friends with read my stuff as well.
Always awesome to hear from readers. Please feel free to come up and talk to me if you ever see me at a tournament, or on the street, in a bathroom stall, etc.
BR #2: Tukwila, WA 9/24
I played MegaZone w/ Twins and went 2-2 drop. Ran bad all day, disregard.
BR #3: Seattle, WA 9/25
Firstly let me say that the venue this was held at, Card Kingdom, is absolutely great. They’re a big name in the Magic world and are just now breaking into running Pokemon league and tournaments. They have the best prices on sealed product (they don’t sell Pokemon singles, unfortunately) anywhere around, and are one of the nicest, most clean/well-lit game stores I’ve ever been in.
Doesn’t even feel like a game store, especially with all the hardwood flooring and a bar in the back! If you’re in the Seattle area, you’re doing yourself a disservice by not checking this place out.
I was set on playing MegaZone again, but I make a late-night audible to a Stage 1s variant with Cinccino, Yanmega, and Zoroark (MegaZorC?). Ultimately it was a huge mistake not to run Donphan over Zoroark as our meta has proven to be pretty Zekrom heavy, but that’s what I get for changing decks the night before. :D
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Pokemon – 18 4 Yanma TM 3 Yanmega Prime 2 Zoroark BLW
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Trainers – 32 4 Pokemon Collector 4 Pokemon Communication
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Energy – 10 |
The list is pretty decent I guess, but could definitely be improved upon. Isaiah Middleton posted it on B-Side the night before the tournament and I decided to run with it. I took out the Pokegear 3.0 he originally had for a fourth PlusPower, which was probably incorrect.
I also cut to 2 Juniper for another PONT, which I was a huge fan of. If I could do it all over again I would’ve cut Zoroark for Donphan, and then probably cut a PlusPower for an additional Switch, and try to find room for another Fighting or two (removing the Dark, of course). Not sure, but it’d be something along those lines.
Round 1: Michael Chin w/ Cinccino/Kingdra/Yanmega
He’s playing the deck that I actually wanted to play, but couldn’t get ahold of Tyler Ninomura (the single person to win a BR with the deck) in time to get the list. I figure I have a pretty decent match-up, but it wouldn’t be easy, especially as Michael is a fantastic player.
He gets a slight lead, but I make a few decent early to midgame calls, which, combined with him running cold mid-game, allow me to pull ahead and ultimately take the game. If he would’ve gotten a little bit more luck it would’ve been more even, but as it was he still had 2 or 3 prizes when the game ended.
This game really just came down to Michael playing a Cleffa on the board (although he had to). Without being able to take that last prize via Yanmega, he very well may have had me.
1-0
Round 2: Joshua Anspach w/ LostGar
Joshua is a SixPrizes reader, and a great guy.
He takes an early lead, but after I set-up both a Cinccino and a Yanmega and KO both his Mews, it’s super hard for him to come back. He focused a lot on Mew early game, which, although probably correct, lead to me being able to KO everything on his board with Cinccino, ultimately leading to the W for me.
One of the best LostGar builds and players I’ve ever met, for sure. GG Josh!
2-0
Round 3: ??? w/ Ursaring Donphan
I thought this match-up was going to be kind of awkward since I can’t OHKO Ursaring very often and Donphan one-shots my Cinccino, but as it played out it went pretty smoothly. He started Donphan which was easy enough to kill with Yanmega, and by the time he had Ursarings up they had EQ damage on them and were OHKO-able by my scarf mouse. He ended up scooping when I had 3 prizes to his 5.
3-0
Round 4: Ryan Merryfield w/ Zekrom
B-Siiiiide.
I ran cold and he obliterated me in 3 or 4 turns. I probably can’t beat Zekrom anyways, so I didn’t take the loss too hard.
3-1
Round 5: David Nassett w/ Gothitelle
We both had awkward starts, but I was able to take an early lead. Unfortunately he ripped a Twins off of a Judge and went off from there. I played it out for a long time as he made some less-than-great plays, but in the end being unable to OHKO did me in.
3-2
TEAM 3-2 does it (shouts to Emily Engle).
B-Side members Ryan Merryfield and Sam Cottle both make cut and play each other in the semis. Ryan beats Sam’s TyRam with Zekrom, and then goes on to lose a mirror in the finals. It happens.
So those are my Battle Roads so far. Nothing super interesting, mediocre performances all around. Hopefully I’ll make better choices in the future, and will have a performance worth writing about soon. Moving on!
Thoughts on Championship Points
I’m a little late so I’m going to assume that a.) you all know what Championship Points are (they should’ve just called them pro points ugh), and b.) you’ve already read enough about them to not want to hear about it anytime soon. With all that in mind here are some quick thoughts:

- It’s very hard to judge how the system is going to work when we have such little information. We don’t know the state of Nationals, if there are going to be two Regionals in each area, how many points it’s going to take to qualify for Worlds, if your Championship Points will be recurring, if there will be an LCQ this year, etc. We essentially know nothing, so it’s hard to really be passionate about the situation.
- That being said, I inherently dislike the system and think that it hurts the game. I don’t think Elo is perfect, but it’s certainly better than an “all or nothing” mentality that the game has now taken on. I personally know players who qualified for Worlds last year by racking up a string of decent (aka not 1st, or often times second) places at tournaments. Bubbling cut at Cities, maybe getting a 3rd or 4th here or there, and then doing decent at States/Regionals led them to an invite, and that’s simply something that doesn’t look like it’ll happen this year.
Again, it’s hard to speak on it without nothing the point threshold, but it really bums me out as a player to know that with my 3rd place performance at a BR I get nothing except Elo points that I’ll be able to use if and when I ever do get a pro point.
I foresee a lot of bitterness happening in local communities in the coming months, since now if you get beaten by a player who already has an invite, or otherwise won’t be able to attend Worlds/Nats, they are literally taking everything and leaving you with something they’ll never lose. That’s a whole other subject, though.
- I don’t believe Nationals will be invite only. Rather, I think that Nationals will require a certain amount of Play! Points (aka participation points), making it so that you can’t simply walk into Nationals after taking an entire season off and qualify. Even if it were something low, like 1 BR, 1 CC, and 1 State/Regional, it would still be enough to hold some players back. Whether or not this is a positive tactic for the game is another issue, but I think that’s how the invites will work out.
- Taking away scholarships on a Regional level with no replacement will kill this game. Not even debatable. People have been talking about Worlds invitations automatically coming with some sort of scholarship, which would be nice, but still not perfect. I’ve been running a league for longer than I’ve actually been playing this game, and nearly every parent that comes to me is skeptical until I mention that you can drive a few hours to Regionals and potentially win a $1,500 scholarship and a trip to an event that hands out even bigger rewards.
The local-level scholarships are the absolutely lifeblood of this game, across all divisions, and if there are no replacements for it in the coming years, Pokemon will die outside of Japan. I say this as a person that loves this game just as much as anyone else. The game simply cannot survive when you tell players “Hey, if you drive several hours and win a 300-person event you’ll have to take time off of work/school to be flown to an event where you could possibly win money!” It just won’t work.
If anyone at Pokemon is reading this and wants to speak with me more about the issue, please feel free to do so. The same applies if you don’t work for Pokemon, but are just a reader, let’s talk in the comments about this, as I feel it’s a pretty big deal.
- I feel that TPCI employees essentially saying that “we’ll fix the system as we go along” on the Pokegym is a pretty big slap in the face. The system should’ve just been implemented next year if it wasn’t ready, don’t throw out a broken system the day before the first tournament series. I feel like I’ve bitter berried enough thus far though, so I’ll let that one go.
- I’m pretty sure that Championship Points will stack season to season, which is why you earn them at Worlds, and the justification for letting Regionals have no scholarship. I think that you’ll have to earn a certain amount to qualify, and once you’re qualified you’ll be qualified from now on (I suppose a slight raising of the cap might happen over the years, again it’s hard to tell with such limited information.
That’s all I’ve got to say on that topic for now, but if people are interested I’m pretty certain I’ve got an articles worth of thought on the subject. :D
Random Thoughts

- Did you guys see that Victory Cups are worth dollars, now? Like a significant amount of dollars? A card that’s 10x more common, 10x more unplayable is somehow worth 10x more than a Victory Medal. Sell yours now!
- How does everyone think they’ll handle the distribution of next set? If they keep it mostly intact we’ve got something like 6 full arts that need to be released, which seems like it’ll be quite the hassle as far as rarities and stuff go. Hopefully they make them less rare (as rare as Primes would be nice) for the trade off.
That’s all I’ve got for now, meet me next week, same kentime, same kenchannel.
xoxo
kw

















