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  • Anonymous

    Against Sablelock, save your Power Sprays for the Uxies and Crobat G’s. Nobody really plays Giratina anymore, and anyone who does definitely wouldn’t drop it in a LuxChomp matchup. It’s too easy to Luring Flame or Bright Look it and hold it active while your opponent flounders, unable to do anything.

    Adding a section on how to use Dialga G and Blaziken FB in a VileGar matchup would have also been really helpful. Blaze is pretty self-explanatory — Luring Flame the Vileplumes to give them a hard time, Jet Shoot stuff to do large amounts of damage. Dialga, on the other hand, you /don’t/ want to keep the Lv.X out. The smartest thing to do, IMO, is to promote it, Level Up, play all the trainers you want to play, and then Poke Turn it. A smart VileGar player will be playing a handful of trainers to bolster consistency and speed, and leaving the Dialga G Lv.X out will give them an opportunity to play all their trainers at once to solidify their field, and then Level Down to shuffle all your effort away. If you can Power Spray the Level Down and you need to play trainers the second turn, I can see how you can justify leaving it out, but it’s not worth the effort at all to get the thing to your bench, IMO.

    Great job with the article!

  • Anonymous

    Superb article!!! I play a VileGar and was happy to see you give it some props as one of the more difficult decks for LuxChomp to play. In fact, in the Fall Battle Roads, LuxChomp was the only deck that beat my build, and that was 50/50. I look forward to seeing if the new Triumphant cards improves not only my VileGar, but the LuxChomp as well. It’s such a fast and versitle deck, I hate it…..LOL

    • Anonymous

      Vilegar and Gyrados are the two decks that have benefited most from Triumphant. I’ve been testing a revamped Vilegar with triumphant cards and it can give SP problems. Especially Luxchomp

  • bittyboy72

    Somebody really doesn’t know how to beat Luxchomp? Wow…

    • http://twitter.com/cabd55 Zackary Ayello

      Yeah, there’s totally no such thing as new players to the Pokemon TCG. All these “new” people are just secretly pros trolling the message boards.
      Seriously, dude, not everyone has been at this forever, some people just got back into things. If it doesn’t help you, fine, but don’t act like a new player should pick up a theme deck and suddenly the exact method to beat various decks flows into their heads.

      I don’t mean to attack you or anything, but i just dislike to see the mentality of elitism here at 6P, when so many new players are trying to find help.

      • http://www.facebook.com/profile.php?id=100001734489773 Dakota Streck

        Yeah, I’m with you all the way. A few years back, I took a Hiatus from the game. While I still played, I didn’t do much to actually make a competitive deck or anything, I still had to rely on other people to help me get to know the metagame and get back into things.

        Also, it is in our best interest to help new players. You see, every year, there are tons of good players, average players and bad players who quit the TCG for various reasons. So, if we don’t have new players coming into the game, the PTCG community will keep shrinking, which is always bad.

  • Anonymous

    I like the article. If I played LuxChomp I would bring this as cities notes, but, unfortunately, I’m more of a kill kill kill kind of guy (This means I play Gyarados). This will definitely give me notes on how LuxChomp will try to beat me so I can use those tricks against them, however.

    I’m sure this article will help any semi-pro LuxChomp players. Thanks for a great article.

  • Anonymous

    the contest hall to get a gain is a good idea.

    • http://www.facebook.com/profile.php?id=100001734489773 Dakota Streck

      Thanks, I’m glad you liked it.

  • Tyler Z

    Honestly I would not recommend running Professor Oak’s New Theory in almost any deck (obviously there may be some exceptions). I just feel Looker’s is supperior by far. The reasons for this statement are.

    1) You get to see your opponents hand this allows you to do multiple thingsL
    a) You get to see your opponent’s hand which allows you to better predict their moves.
    b) If your opponent has a large hand or a god hand you can disrupt them by having them shuffle it
    2) Against Vilegar if you know you have favorable board position and means of recovering after this you can opt to draw 1-4 cards (board position will effect your decision to draw the number of cards.

    And honestly the numbers of the cards you recommend are arbitrary as well.

    Personally I would only play 1 of a draw supporter in LuxChomp. Honestly for space constraints I feel that you can spend the space on other things that will improve multiple matchups across the board.

    As for Pokemon Contest Hall. 3 Is most likely the best number for the reasons you chose to include it in that list. For it to be most effective you want to draw into it early to be most effective in either of those situations. For setting up you want Pokemon Contest Hall turn 1 or 2. After that you’ll probably have your answer to Vileplume set up or almost set up, if not your in trouble. To disrupt your opponent by countering their Stadium it is simply less likely to draw into contest hall early.

    Also, Regice is a terrible play in LuxChomp, 1 it only improves one matchup slightly. It is simply not needed by any means and is dead draw in ANY other matchup. I would highly not recommend running it.

    I believe in LuxChomp that Uxie Lv.X is a much better engine than Staraptor because of the fact that in the mirror Staraptor is an easy prize via Luxray. Staraptor is best in DialgaChomp because of the large ammount of energy you run Uxie can clog up your hand very fast.

    I hope I do not come off and being a bit harsh I’m just trying to clear up a few things for other players that are new at playing the deck or are looking to start.

    • http://www.facebook.com/profile.php?id=100001734489773 Dakota Streck

      Don’t worry about it, you aren’t being harsh at all. However, I disagree with a lot of what you said.

      @Lookers – In VileGar or any Gengar, it’s definitely the right play. However, sometimes the benifits of seeing your opponent’s hand do not outweigh loosing one card, especially when you can use Smeargle for that. Sure, you can disrupt your opponent, but it’s a lot trickier to do than it sounds. You see, when you play a supporter, you usually want to help further your set up, but if you shuffle away your opponent’s hand, you don’t get any help.

      @Draw Supporter Count – I personally play 2-3 in every deck I build because, if you only play 1, you probably won’t get it often in the game, making it near useless.

      @3 Pokemon Contest Hall – I don’t play more than 2 because, if you do, it will really hurt your SP match up because remember, they can also use its effect since it’s a stadium.

      @Regice – First of all, it can help against SP matches as well, being able to cycle out your opponent’s Pokemon can come in handy. Also, it cannot be sniped by them if you use “Seeker” to scoop it up again.

      @Staraptor vs Uxie – It varies by playstyle and player choice. Right now, there are players on both sides of the fence.

      Again, I don’t mean to be harsh just like you didn’t, just giving my explanation :P

      • Tyler Z

        Looker’s is the play in LuxChomp, it wins so many games. If you test it, the results will show. Late game it can crush any deck that relies on trading off prizes, in the mirror you can shuffle away your opponent’s only means to return a KO.

        Regice is terrible in the SP mirror because of the fact that it can be dragged up, and explaining that you would use Seeker is not a reasonable responce. SP decks rarely run the card, and I do not recommend it in LuxChomp, the spot can used for more consistency. Also, the fact that having Regice in your deck makes it a possible start, usually you will play 1-3 Warp Energy in the deck, but they aren’t searchable so you may have no means of recovering.

        As for the 1 of hand refresh cards, players can go either way. I prefer, as well as the other good players in my area are running one. We don’t expect to draw into it. When your Cyrus chain is done you can search it with Cyrus. Or you can use Smeargle early game in the mirror for there Cyrus and break there chain. Looker’s is overall more flexible than PONT and Copycat.

        Most of this is just preference so we don’t and shouldn’t go back and forth. However, I strongly disagree with Regice, it is a waste of space/risk in a deck that is already tight on space.

  • http://www.facebook.com/people/Reynolds-Canyon/100001872455876 Reynolds Canyon

    what are good techs to run in a vilegar deck to counter luxchomp (sorry sort of off subject)