The Journey of Mothim

About the Author: chinigo

Before I ran a Gengar deck, I stuck with a Mothim SW deck for 1 year, and it was the one that I used at Cities. Back then, the craze was the Darkrai, Skittles, and Gardellade decks. When I entered the tournaments, I was surprised to see that I was the only one running a Mothim deck. The other players thought I was a bit weird; no one wanted to run Mothim then. I thought, “They’re overlooking it too much.”

During my first tournament, everyone was surprised to see me on ranked third out of 15 players. They were expecting other players with more popular decks to snatch the high spots. I only lost to a Torterra deck; my speed tactics never worked on that big turtle.

The reason why I typed this is because Mothim is often overlooked. Most players don’t see the potential of Mothim. Now, I’ll discuss Mothim (and Wormadam and Burmy too!) as he goes from SW to MD to AR.

Mothim Secret Wonders SW 33Mothim SW – Efficient Mothim

This is the Mothim I love the most. “Silver Wind” increases the damage I do to the defending Pokemon by 40 damage. So, next turn, “Raging Scales” can either do 70 damage or 110 if Mothim has any Damage Counters on it. And for only GC, that’s so efficient.

And yes, at T2, you can deliver 110 damage already! How? First, on T1, use a Burmy AR so that you can evolve already. Second, Unown P; Unown P puts one damage counter on one of your Pokemon. Result? 110 attack on T2! With zero Retreat Cost, this card is so great! 

Mothim Majestic Dawn MD 42 Pokemon CardMothim MD – Speedy Mothim

This Mothim has a helpful Poke-Body, “Disturbance Scales”. Damage you do to your opponent won’t be affected by Resistance; not just Mothim’s attacks, but all the attacks of your Pokemon. Its first attack, “Get Help”, does 30 damage times the number of different types of Wormadam on your bench, for one energy.

So, the maximum damage this can do is 90 damage, all for 1 Energy! Its second attack, “Quick Touch”, does an acceptable 40 damage and gives you the option to switch Mothim and move Energy cards from Mothim to the new Active Pokemon. Speedy, huh?

Mothim Arceus AR 6Mothim AR – Set-Up Mothim

This Mothim pairs with Mothim MD. Its first attack, “Cloak Party”, searches for 3 in any combination of Burmy and Wormadam. This would power up Mothim MD’s “Get Help” for up to 90 damage. Its second attack, “Energy Assist”, for one energy, does 30 damage and gives you an option to search your discard pile for an Energy card and attach it to one of your Benched Pokemon. Not bad!

Using these Mothims wisely, you can create a very speedy and efficient deck that does heavy damage for less Energy. Pair these with the Wormadams and Burmys, and you’ll get a great combo.

Recommendations

- Use either Burmy SW or AR; SW version has this power to attach a Grass Energy for Plant Cloak, Metal Energy for Trash Cloak, and Fighting Energy for Sandy Cloak, from the discard pile to your Burmy. Burmy AR is phenomenal as it can evolve during the turn you played it. Talk about speed!

- For Wormadam, if you’re fond of “synergy”, use the AR version. However, for one Wormadam to be at its optimum, another Wormadam must be in play too. In short, all Wormadam must be in play to get the best results. The Wormadams of SW work on their own, but have great effects in which no one else can can benefit but themselves.

–Aids to Mothim, Wormadam, and Burmy–

- Expert Belt: Mothim can use a boost. 70-90 HP is a bit fragile, considering the decks used nowadays.

- Shaymin Lv.X: HP boost too. (When paired with Wormadam Plant Cloak SW, you can get 160 HP for Wormadam.)

- Unown P: As said earlier, for T2 70-110 damage!

–Counters/Roadblocks–

-Dialga Lv.X: “Time Crystal” shuts off the Poke-Bodies which Mothims, Burmys, and Wormadams use.

- All Fire Pokemon: Especially the popular ones like Blaziken FB, Infernape 4, etc…

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  • Ben Freeling

    I’ve been playing Pokemon with crappy decks against three people at my Magic shop for a while, and I want to build a competitive deck. Someone told me about Rain Dance, but the Blastoises cost 5 bucks each, and I was going to get them, then I found this deck, which I can buy for 15 bucks total.
    I’m going to use banned cards like Pokemon Breeder in place of Wormadam, so I can do it turn 2 easier.

  • Ziffles

    I’ve looked at this before, it looks really fun, but there are too Manu popular things that have easy matchups against it, great for casual play though. Great article.

  • Ziffles

    I’ve looked at this before, it looks really fun, but there are too Manu popular things that have easy matchups against it, great for casual play though. Great article.

  • Ziffles

    I’ve looked at this before, it looks really fun, but there are too Manu popular things that have easy matchups against it, great for casual play though. Great article.

  • Woodstock

    Great article, but it’s just an overlooked card so it’s not grabbing too much attention :

    I feel like DGX and Fire Pokemon are too popular right now for Mothim to be effective.
    It’s the wrong format for him.

  • Woodstock

    Great article, but it’s just an overlooked card so it’s not grabbing too much attention :

    I feel like DGX and Fire Pokemon are too popular right now for Mothim to be effective.
    It’s the wrong format for him.

  • Woodstock

    Great article, but it’s just an overlooked card so it’s not grabbing too much attention :\

    I feel like DGX and Fire Pokemon are too popular right now for Mothim to be effective.
    It’s the wrong format for him.

  • Ben Freeling

    I’ve been playing Pokemon with crappy decks against three people at my Magic shop for a while, and I want to build a competitive deck. Someone told me about Rain Dance, but the Blastoises cost 5 bucks each, and I was going to get them, then I found this deck, which I can buy for 15 bucks total.
    I’m going to use banned cards like Pokemon Breeder in place of Wormadam, so I can do it turn 2 easier.

  • Ben Freeling

    I’ve been playing Pokemon with crappy decks against three people at my Magic shop for a while, and I want to build a competitive deck. Someone told me about Rain Dance, but the Blastoises cost 5 bucks each, and I was going to get them, then I found this deck, which I can buy for 15 bucks total.
    I’m going to use banned cards like Pokemon Breeder in place of Wormadam, so I can do it turn 2 easier.

  • Delcatty Luv

    Im going to try this out thanks for posting!

  • Delcatty Luv

    Im going to try this out thanks for posting!

  • Delcatty Luv

    Im going to try this out thanks for posting!

  • HunterJ

    great article but this may have some good abilitys but wontbe used much! 7/10

  • HunterJ

    great article but this may have some good abilitys but wontbe used much! 7/10

  • HunterJ

    great article but this may have some good abilitys but wontbe used much! 7/10

  • shinichigo

    That’s why I posted this. For other people to see the benefits we can get from Mothim. He has been binder material since its release! Hardly anyone wants to use it.. sobs. :D

  • shinichigo

    That’s why I posted this. For other people to see the benefits we can get from Mothim. He has been binder material since its release! Hardly anyone wants to use it.. sobs. :D

  • shinichigo

    That’s why I posted this. For other people to see the benefits we can get from Mothim. He has been binder material since its release! Hardly anyone wants to use it.. sobs. :D

  • http://www.myspace.com/michaelmasacre Michael Masacre

    I built a Burmy deck like this for a friend and it has amazing speed especially when paired with Speed Stadium and dusk balls. Also Cherrim (AR) reduces all damage to plant pokemon by 10, that helps out in a pinch. Another great set to run with this deck is surskit and masquerain. They give execellent draw power and do 30 damage at the same time for just a single energy.

  • http://www.myspace.com/michaelmasacre Michael Masacre

    I built a Burmy deck like this for a friend and it has amazing speed especially when paired with Speed Stadium and dusk balls. Also Cherrim (AR) reduces all damage to plant pokemon by 10, that helps out in a pinch. Another great set to run with this deck is surskit and masquerain. They give execellent draw power and do 30 damage at the same time for just a single energy.

  • http://www.myspace.com/michaelmasacre Michael Masacre

    I built a Burmy deck like this for a friend and it has amazing speed especially when paired with Speed Stadium and dusk balls. Also Cherrim (AR) reduces all damage to plant pokemon by 10, that helps out in a pinch. Another great set to run with this deck is surskit and masquerain. They give execellent draw power and do 30 damage at the same time for just a single energy.

  • shinichigo

    True. It’s all about speed here. :D

  • shinichigo

    True. It’s all about speed here. :D

  • shinichigo

    True. It’s all about speed here. :D

  • Willy G.

    You mention losing to a Torterra deck; I find this ironic because Torterra (Stormfront) works very well here. Use Cloak Party to get one of each kind of Burmy down and then play Torterra to evolve them all int the respective Wormadams, which makes Get Help do 90 damage for 1 Energy.

  • Willy G.

    You mention losing to a Torterra deck; I find this ironic because Torterra (Stormfront) works very well here. Use Cloak Party to get one of each kind of Burmy down and then play Torterra to evolve them all int the respective Wormadams, which makes Get Help do 90 damage for 1 Energy.

  • Willy G.

    You mention losing to a Torterra deck; I find this ironic because Torterra (Stormfront) works very well here. Use Cloak Party to get one of each kind of Burmy down and then play Torterra to evolve them all int the respective Wormadams, which makes Get Help do 90 damage for 1 Energy.

  • Woodstock

    That’s true Willy G.

    I’ve never though about that possible strategy, but it seems like it would really de-grade the consistency of this deck because of the Stage 2 Factor. Seems like a lot of work which BTS can accomplish as well.

  • Woodstock

    That’s true Willy G.

    I’ve never though about that possible strategy, but it seems like it would really de-grade the consistency of this deck because of the Stage 2 Factor. Seems like a lot of work which BTS can accomplish as well.

  • Woodstock

    That’s true Willy G.

    I’ve never though about that possible strategy, but it seems like it would really de-grade the consistency of this deck because of the Stage 2 Factor. Seems like a lot of work which BTS can accomplish as well.

  • tragicmat1

    Rainbow Energy works really nicely in this deck too :P Gives you that damage counter you need for Mothim sometimes, and with 3 different times, how could it not be useful?

  • tragicmat1

    Rainbow Energy works really nicely in this deck too :P Gives you that damage counter you need for Mothim sometimes, and with 3 different times, how could it not be useful?

  • tragicmat1

    Rainbow Energy works really nicely in this deck too :P Gives you that damage counter you need for Mothim sometimes, and with 3 different times, how could it not be useful?

  • shinichigo

    It was not Torterra SF…

  • shinichigo

    It was not Torterra SF…

  • shinichigo

    It was not Torterra SF…

  • Burmy

    Whenever I built Wormadam, I used the Arceus Mothim, and the deck focused on sniping with steel wormadam early game, then switching to a grass wormadam with an expert belt after that. It was kinda cool.

  • Burmy

    Whenever I built Wormadam, I used the Arceus Mothim, and the deck focused on sniping with steel wormadam early game, then switching to a grass wormadam with an expert belt after that. It was kinda cool.

  • Burmy

    Whenever I built Wormadam, I used the Arceus Mothim, and the deck focused on sniping with steel wormadam early game, then switching to a grass wormadam with an expert belt after that. It was kinda cool.

  • SMGausch

    Unique idea for a deck, seems like another one of those stage 1 decks that could be great with 10-20 extra hp and a less horrible weakness. Mothim and Octillery can dish out the damage, but getting OHKO’s by BlazeRay decks and Gyarados stings.

  • SMGausch

    Unique idea for a deck, seems like another one of those stage 1 decks that could be great with 10-20 extra hp and a less horrible weakness. Mothim and Octillery can dish out the damage, but getting OHKO’s by BlazeRay decks and Gyarados stings.

  • SMGausch

    Unique idea for a deck, seems like another one of those stage 1 decks that could be great with 10-20 extra hp and a less horrible weakness. Mothim and Octillery can dish out the damage, but getting OHKO’s by BlazeRay decks and Gyarados stings.

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