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  • Qua

    WOW…sounds awesome! I’d like to try this out!

    However…looking closely at Ariados’ body…does that body come into effect AFTER Flygon’s body, or before? If it comes into effect after, it will give your Pokemon more retreat costs as well, so it screws your locking strategy

  • Qua

    WOW…sounds awesome! I’d like to try this out!

    However…looking closely at Ariados’ body…does that body come into effect AFTER Flygon’s body, or before? If it comes into effect after, it will give your Pokemon more retreat costs as well, so it screws your locking strategy

  • quaziko

    This is a novel idea, and I thought of something similar when I first saw Flygon Lv.X. The main obstacle will be the slow starts this deck will enevitably get…you’re going to have to overload on draw pokemon and cards in order to speed up the process. Because of the strategy, you’ll only need minimal energy, maybe something like 4 to five basics and a 4 doubles since you’ll probably lose a prize or two early, along with the fact that you want the ability to OHKO any Lv.X immediately, especially Dialga.

    If you have enough draw cards to combat opponent’s disruption, along with the necessary speed to start the lock early, this deck could be great, and really fun to play. I’m thinking it’s going to have to be something like a 9 Energy, 20 Pokemon, 31 Trainer count.

  • quaziko

    This is a novel idea, and I thought of something similar when I first saw Flygon Lv.X. The main obstacle will be the slow starts this deck will enevitably get…you’re going to have to overload on draw pokemon and cards in order to speed up the process. Because of the strategy, you’ll only need minimal energy, maybe something like 4 to five basics and a 4 doubles since you’ll probably lose a prize or two early, along with the fact that you want the ability to OHKO any Lv.X immediately, especially Dialga.

    If you have enough draw cards to combat opponent’s disruption, along with the necessary speed to start the lock early, this deck could be great, and really fun to play. I’m thinking it’s going to have to be something like a 9 Energy, 20 Pokemon, 31 Trainer count.

  • http://www.adamcapriola.com/ Adam Capriola

    Loving all these comments…

    Qua, I will check up on that. I did think about that conflict when writing this, but tried to ignore that possibility haha.

    Quaziko, yeah I am sure it’s very difficult to pull off, especially with Luxrays running around everywhere which can OHKO Palkia LV.X with ease. I did make a list and it is pretty much how you said, low on energy, high on trainers. I’ll post it once I try it out a couple games. :)

    I just think it’s cool that this is in theory an actual lock.

    • Darokkian

      This is my first coment here….
      Ariados is unnecessary!!!
      You can put Memory Berry! And use trapinch “Sand Tomb”

      10 Damage “The Defending Pokemon can’t retreat during your opponent’s next turn”

      ;)

  • http://www.sixprizes.com Adam

    Loving all these comments…

    Qua, I will check up on that. I did think about that conflict when writing this, but tried to ignore that possibility haha.

    Quaziko, yeah I am sure it’s very difficult to pull off, especially with Luxrays running around everywhere which can OHKO Palkia LV.X with ease. I did make a list and it is pretty much how you said, low on energy, high on trainers. I’ll post it once I try it out a couple games. :)

    I just think it’s cool that this is in theory an actual lock.

    • Darokkian

      This is my first coment here….
      Ariados is unnecessary!!!
      You can put Memory Berry! And use trapinch “Sand Tomb”

      10 Damage “The Defending Pokemon can’t retreat during your opponent’s next turn”

      ;)

  • http://twitter.com/kwisdumb kwisdumb

    Wow, very interesting. I’d love to see the list.

    Also, I’m pretty certain that the Flygon/Ariados combo would work, via this ruling in the Compendium:

    “If a Retreat Cost is set to zero by an effect, it cannot be increased. Note this is different than a Retreat Cost that was reduced to zero by subtraction. (Jan 31, 2008 PUI Rules Team)”

    I’m no Professor, but I read this as saying that because Flygon doesn’t give a -1, -2, etc. to RCs, and instead permanently sets it to 0, that Ariados won’t affect it.

    Great article!
    Kenny

    • http://www.adamcapriola.com/ Adam Capriola

      Yo kwisdumb, thanks for the comments!! I appreciate you posting that info, I guess it does look like the combo is still valid. I was meaning to look up the ruling but kept getting sidetracked by other things, but there you go. Thanks for posting that. :)

  • http://twitter.com/kwisdumb kwisdumb

    Wow, very interesting. I’d love to see the list.

    Also, I’m pretty certain that the Flygon/Ariados combo would work, via this ruling in the Compendium:

    “If a Retreat Cost is set to zero by an effect, it cannot be increased. Note this is different than a Retreat Cost that was reduced to zero by subtraction. (Jan 31, 2008 PUI Rules Team)”

    I’m no Professor, but I read this as saying that because Flygon doesn’t give a -1, -2, etc. to RCs, and instead permanently sets it to 0, that Ariados won’t affect it.

    Great article!
    Kenny

    • http://www.sixprizes.com Adam

      Yo kwisdumb, thanks for the comments!! I appreciate you posting that info, I guess it does look like the combo is still valid. I was meaning to look up the ruling but kept getting sidetracked by other things, but there you go. Thanks for posting that. :)

  • Espeonchris

    Hey adam I Played flygon and mine is pretty consistant. but ppl utilize flygon differently so i would take this in to consideration.
    GJ on the site adam =].

    Christian Ortiz

    • http://www.adamcapriola.com/ Adam Capriola

      Christian what up man? Thanks for joining the discussion. :) I actually might be heading up NYC in a couple weeks, so I will give you a ring while I’m there.

  • Espeonchris

    Hey adam I Played flygon and mine is pretty consistant. but ppl utilize flygon differently so i would take this in to consideration.
    GJ on the site adam =].

    Christian Ortiz

    • http://www.sixprizes.com Adam

      Christian what up man? Thanks for joining the discussion. :) I actually might be heading up NYC in a couple weeks, so I will give you a ring while I’m there.

  • Rokman

    You would probably need Level Max to keep consistency up in this type of deck because if the opponent gets a really fast start you need to keep up!

    • Rokman

      Oh, I thought of a name! “SeWER” (SWER – sticky wind erosion restructure)

  • Rokman

    You would probably need Level Max to keep consistency up in this type of deck because if the opponent gets a really fast start you need to keep up!

    • Rokman

      Oh, I thought of a name! “SeWER” (SWER – sticky wind erosion restructure)

  • http://www.adamcapriola.com/ Adam Capriola

    Yoo Rokman, I was not able to fit Level Max into my list. I’ll post it once I get to try it out, but I do think 1 key is to play 4 Switch so you can “Restructure” without worry.

    And haha yea SeWER works I guess, but I think we should wait to give it a name until it performs in game. ;)

  • http://www.sixprizes.com Adam

    Yoo Rokman, I was not able to fit Level Max into my list. I’ll post it once I get to try it out, but I do think 1 key is to play 4 Switch so you can “Restructure” without worry.

    And haha yea SeWER works I guess, but I think we should wait to give it a name until it performs in game. ;)

  • Brian

    It would probably scoop to flygon, but otherwise I see this definately being a cool deck. I think running absol in here would be a good idea, since you want to get rid of as many options as you can and lower thier options. Also I think a nidoqueen tech is needed in order to prevent azelf/claydol/whatever from doing too much damage. It definately looks fun and another solid discarding deck to look forward to (going to start testing absol g this weekend).

  • Brian

    It would probably scoop to flygon, but otherwise I see this definately being a cool deck. I think running absol in here would be a good idea, since you want to get rid of as many options as you can and lower thier options. Also I think a nidoqueen tech is needed in order to prevent azelf/claydol/whatever from doing too much damage. It definately looks fun and another solid discarding deck to look forward to (going to start testing absol g this weekend).

  • http://twitter.com/kwisdumb kwisdumb

    I definitely think a Level Max would help in this deck. I’d have to see the list though.

  • http://twitter.com/kwisdumb kwisdumb

    I definitely think a Level Max would help in this deck. I’d have to see the list though.

  • http://www.adamcapriola.com/ Adam Capriola

    I appreciate the input guys. :) Absol could be a decent idea, but you would have to run the deck differently I think. There wouldn’t be room to fit everything.

  • http://www.sixprizes.com Adam

    I appreciate the input guys. :) Absol could be a decent idea, but you would have to run the deck differently I think. There wouldn’t be room to fit everything.

  • vitor2097

    thankx for all the information…now i can make a strong deck with the help of this site

  • vitor2097

    thankx for all the information…now i can make a strong deck with the help of this site

  • PokeChamp

    Darokkian is most definitely correct that Memory Berry equals less bad starts with Spinarak, less Pokemon, less work getting the Pokemon out, etc. On the flip side, however, Memory Berry is a Tool. That means Relicanth SV could potentially profit off of your playing Memory Berry (keep in mind Flygon’s ability to set up is greatly increased by Broken Time-Space, which also powers up “Grand Swell”, allowing Relicanth SV to do more damage). We can expect Relicanth SV to see some heavy play come “Platinum: Arceus”, due to the fact that Tools are abundant in it, including the infamous Expert Belt. A single Relicanth snipe could prove the downfall of Flygon. Therefore, I find it reasonable to conclude that Ariados could actually work pretty well in here. Play Straight Flygon lock with a 2-2 line of Ariados (possibly 1-1 if you don’t like starting with it), and maybe a tech Nidoqueen RR, and you’re in for the money.
    I like it, Adam. I see a lot of potential here.

  • PokeChamp

    Darokkian is most definitely correct that Memory Berry equals less bad starts with Spinarak, less Pokemon, less work getting the Pokemon out, etc. On the flip side, however, Memory Berry is a Tool. That means Relicanth SV could potentially profit off of your playing Memory Berry (keep in mind Flygon’s ability to set up is greatly increased by Broken Time-Space, which also powers up “Grand Swell”, allowing Relicanth SV to do more damage). We can expect Relicanth SV to see some heavy play come “Platinum: Arceus”, due to the fact that Tools are abundant in it, including the infamous Expert Belt. A single Relicanth snipe could prove the downfall of Flygon. Therefore, I find it reasonable to conclude that Ariados could actually work pretty well in here. Play Straight Flygon lock with a 2-2 line of Ariados (possibly 1-1 if you don’t like starting with it), and maybe a tech Nidoqueen RR, and you’re in for the money.

    I like it, Adam. I see a lot of potential here.

  • Bolt

    i saw a deck that consists of flygon (like stated above) and a memory berry first he puts his flygon as his active pokemon thaen attaches a memory berry and uses sand tomb from trapinch and keeps on “locking” my sableye, i wished i could draw a switch but lucky “wind erosion” discarded it…

  • Bolt

    yea just as darrokian said

  • Bolt

    i saw a deck that consists of flygon (like stated above) and a memory berry first he puts his flygon as his active pokemon thaen attaches a memory berry and uses sand tomb from trapinch and keeps on “locking” my sableye, i wished i could draw a switch but lucky “wind erosion” discarded it…

  • Bolt

    yea just as darrokian said

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  • lightning

    dose multi energy work on flygon?

  • lightning

    never mind

  • lightning

    never mind

  • Cristian1023

    coool

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