As Woodstock said in his recent review of Dialga G LV.X, Dialga G LV.X was relatively unsuccessful until recently. This is due to the rise of a single card: Garchomp C LV.X. This card is used primarily for its ability to heal all Pokemon SP. However, it’s sniping attack is used often also, and Ambipom G acts as a brilliant counter to this attack.
So for three Energy, Garchomp C LV.X can use Dragon Rush to snipe for eighty, then discard two Energies. In most cases, this means that Garchomp C LV.X will have one Energy Gain and two Energies (or Double Colorless Energy when that is released in the next set, can’t WAIT for that card!) on it. If Garchomp C. LV.X uses Dragon Rush, it will discard two of the Energies attached to it, which is only two, since Energy Gain only “reduces the cost of the attack” and is not technically an Energy. Thus, Garchomp C LV.X has no Energy attached to it during your next turn. This is where Ambipom G can shine.
Play Ambipom G from your hand along with an Energy Gain. Then you can either attach an Energy to it or transfer one with Bronzong G’s Galactic Switch. Thus, the two Energy requirement for Ambipom G’s Snap Attack is fulfilled. Snap attack does 60 damage when the Defending Pokemon has no Energy attached to it. However, Garchomp C LV.X’s double Weakness to Colorless makes this attack a OHKO. This is why I believe at least 1 Ambipom G should be included in every SP Deck.














