Written by JDarok SRMXP | September 1, 2010 | View Comments | 909 views
 Hello!
Today I’m going to talk about Vileplume/Gengar/Spiritomb, the new deck eveyone is talking about.
Strategy
The main (and only) strategy is to keep a trainer lock the entire match, from beginning to end. Starting with either Spiritomb or Gastly is perfect because Spiritomb lock trainers with his body, and Gastly with his free energy attack. If you start with Gastly keep using Pitch Dark until you can switch to Spiritomb (using a Unown Q). Also in this deck you [...]
Continue reading SpiritPlume – Trainers free zone.
Written by smitham9 | August 30, 2010 | View Comments | 1,078 views
 Introduction
Hi everyone! I know it’s hard for anyone to take my deck analysis articles seriously after writing about Pokemon player psycho-babble and Claydol love poems, but just put down your Nintendo DS for a minute and work with me a little.
I wrote an article a few weeks ago about VileTomb and its incredible ability to provide a very competitive trainer lock strategy. This article provides a specific deck build which combines the speed of [...]
Continue reading Jumpluff: Locked and Re-loaded
Written by Eric Clow | August 26, 2010 | View Comments | 1,055 views
 I’d like to start off by saying that this is my very first article or deck analysis. Not only is this my first analysis, but I’ve only just begun taking up Pokemon TCG and collecting as a hobby with my girlfriend for a few months. I have to say just collecting cards, planning out decks, learning strategy makes this a truly great experience. Never been a card player of any type, but this game is much different.
This is my first deck. I decided [...]
Continue reading Tyranitar Prime: Options as a Beginner
Written by Kendle Hancock | August 18, 2010 | View Comments | 1,069 views
 Hello everyone, I’m a fairly new user of sixprizes.com and have immediately fallen in love with the article system. I’m here to talk about a rouge deck that I have come up with entitled “Bed Bugs.” Bed bugs are a combination of Dustox PL and Beautiful PL. There are a number of ways this combination in particular appeal to myself.
First off I will present the deck list:
Pokémon: 22
4x Spiritomb AR 4x Wurmple PL 2x Silcoon PL 1x Beautifly [...]
Continue reading Bed Bugs – They don’t bite you, but they sure bite your Pokemon
Written by 3lectricpancake | August 11, 2010 | View Comments | 1,251 views
 Lock decks are powerful, annoying, and extremely fun to play with and against. They require using different strategies from the norm, and creative use of Supporters. One of the most common lock decks in the last format was Cursegar, which switched a Gengar out with a Spiritomb (AR). This deck is similar, but it does higher damage, is still fast without Claydol, and has some great Poke-bodies to support it. Let’s take a look at Magnelock.
On a personal note: I ran [...]
Continue reading Magnelock
Featured Article
Written by smitham9 | August 7, 2010 | View Comments | 1,780 views
 This article is intended to show how Vileplume UD combined with Spiritomb AR can be an incredibly powerful trainer lock strategy.
The Big Idea
Both Vileplume and Spiritomb have the ability to block you from playing Trainer cards. Vileplume’s strength comes from its Poke-Body “Allergy Flower” which, while in play, does not allow either player to play Trainer. Spiritomb’s Poke-Body “Keystone Seal” has the same effect, but only when Spiritomb is in the active position. The basic strategy is to [...]
Continue reading VileTomb: The Trainer Lock Combo
Written by alvin88 | July 9, 2010 | View Comments | 1,149 views
 Hello! I have been a visitor to this site for quite some time and have decided to submit an article on a deck which I find to be interesting. I was looking through cards from MD-on the other day to see if there are any cards which might be fun to use when I stumbled upon Magnezone SF (Lightning). With a Poke-Power that seem to go well with Raichu HGSS as well as an attack that allows Magnezone to be switched with a benched [...]
Continue reading Magnetic Mouse
Written by cpeterik | June 28, 2010 | View Comments | 1,003 views
 So this past weekend was the 2010 US National Championship for the Pokemon Trading Card Game. Held at the wonderful Indianapolis Convention Center, the venue provided more than enough room and accommodations for the thousands of competitors and supporters. With over 850 competitors in the Masters division, I believe this was the most well attended US Nationals ever. With 9 Swiss rounds over 2 days leading up to a top 128 that would span into day 3, this was sure to be one crazy [...]
Continue reading Cpeterik’s 2010 Nats Recap and TyraniTomb Analysis
Written by ghoztmazta1 | June 2, 2010 | View Comments | 1,173 views
 Hey all!
I looked over some old cards I got from my Rising Rivals box and found this, a Quagsire GL. I start with the list and then my thoughts.
Deck List Pokemon: 4 Quagsire GL 2 Crobat G 2 Luxray GL 2 Luxray GL Lv.X 2 Spiritomb AR 1 Mr. Mime MT 2 Baltoy GE 2 Claydol GE 2 Unown Q T/S/S: 4 Cyrus’s Conspiracy 1 Looker’s Investigation 3 Pokémon Collector 2 Roseanne’s Research 3 Bench Shield 3 Expert Belt 2 [...]
Continue reading Quagsire GL: The New Faster Cursegar
Written by Tyler Z | May 31, 2010 | View Comments | 1,657 views
 CurseGar is a Top Tier deck that focuses on locking your trainers throughout the course of the game while hitting your active for 60 damage and doing 10 damage to one of your opponents benched Pokemon every turn while maintaining a lock on your opponent’s trainers.
Pokemon 4 Gastly SF 2 Haunter DP 1 Curse Gengar 2 Gengar SF 1 Gengar Lv.X 4 Spiritomb AR 2 Mewtwo MD 1 Mewtwo Lv.X 2 Baltoy SV 2 Claydol GE 1 Nidoran RR 1 Nidoqueen RR 1 [...]
Continue reading CurseGar Deck List and Analysis
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Scheduled Posts- 9/3: Yanphan Deck Analysis- Counting Cards by Matthew Zwicker
- 9/4: Truly Vile Pokemon – Gengar & Viletomb by Eric Clow
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