by Kenny Wisdom on December 18, 2009 at 8 AM View Comments 72 views
 We’re well into the Cities season, but because of my fiance’s work requirements, the only CC we’ve been able to attend is the one held on Sunday, December 13th at Olympic Cards & Comics in Lacey, WA.
The local metagame thus far has been almost entirely SP dominated, with LuxChomp, BlazeRay, etc. all ruling the roost. Not knowing how to play Machamp, and being an SP player since their introduction, I decided to stick with my old favorite, LuxApe. In hindsight BlazeRay or LuxChomp probably would’ve …
Continue reading > Kenny Wisdom’s (kwisdumb) Lacey, WA CC report <
by Pablo on December 7, 2009 at 7 AM View Comments 196 views
 Hello 6p, I am finally back with an article for everyone, and I hope to post more in the following weeks as the OP 2009 – 2010 season continues it’s way into more exciting tournaments. School and other activities have kept me away from 6p and the Pokemon scene in general. I had not playtested anything since some online Apprentice tournaments back in October and none of them had included AR cards. I pretty much only knew about Expert Belt, Spiritomb AR and Gengar Lv.X …
Continue reading > Distrito Federal, MX City Championships <
by Soul on November 27, 2009 at 8 AM View Comments 621 views
 Welcome ladies and gentlemen to my newest article I’ve decided to post on SixPrizes.com.
It’s about a pretty new deck that should be seen at some Cities. As you may have realized because of the title, it’s the Gliscor-Spiritomb Lock. The main strategy of this deck is to paralyze your opponent’s active Pokémon with Gliscor Lv.X’s Poké-Power “Shoot Poison” and return it to your hand with the regular Gliscor’s “Burning Poison” attack to do it again and again. You may think you won’t do any actual …
Continue reading > Gliscor Spiritomb Lock <
by Dave Hueglin on October 22, 2009 at 8 AM View Comments 144 views
 A guy I know at league has been playing a Darkrai Lv.X deck that I keep losing to. Unwilling to totally scrap the deck that I have been playing, I went looking for a tech. And that’s when I came upon Mankey SV. For 1 Fighting Energy he can hit Level Xs for 60 damage. But it gets better. Darkrai Lv.X has a x2 weakness to Fighting, effectively giving Mankey a OHKO against my arch nemesis Darkrai.
So here’s the plan. Because it only takes 1 …
Continue reading > Mankey Business – The One Hit Wonder <
by Pablo on September 14, 2009 at 8 AM View Comments 1,508 views
 Everyone involved in Pokemon TCG online communities and competitive aspect of the game, has heard of Steven Silvestro’s 1st place at the Pokemon TCG 2009 World Championships with a Beedrill / Luxray GL deck. Not as popular though, is Takuto Itagaki’s performance, as he also is a Pokemon TCG World Champion from the Senior Division. He and his father were kind enough to allow me to write up an article about his winning deck, which I personally find very intriguing as it was just the …
Continue reading > Takuto Itagaki – 2009 World Champion Senior Division – Deck Analysis <
by Pablo on August 27, 2009 at 8 AM View Comments 179 views
 Cards that allow you to disrupt your opponent are always very attractive strategies for competitive players. Honchkrow SV has a very unique Poke-Power, where it can return an opponent’s Basic Pokemon into play with its “Darkness Restore” Poke-Power. This combos greatly with it’s only attack: “Riot”, as it does 30 damage + 10 more damage for every unevolved Pokemon in play (both yours and your opponent’s).
There are several cards that compliment Honchkrow SV, such as Dusknoir DP and Honchkrow Lv.X. A deck based around these …
Continue reading > Honchkrow Supreme Victors SV #29 – Card of the Day <
by Adam on August 20, 2009 at 8 AM View Comments 1,552 views
This article may be a tad bit overdue considering everyone and their grandma knows about this deck, but I still feel it’s worth discussing.
This combination of Pokemon cards proved strong enough to win the U.S. National Championship, and although it had a somewhat poor showing at Worlds, I still feel that Luxray GL/Infernape 4 is an extremely viable deck and will perform well at Autumn Battle Roads.
Here is one possible take on the deck:
Pokemon-16
3 Luxray GL
1 Luxray GL LV.X
2 Infernape 4
1 Infernape 4 …
Continue reading > Luxray GL LV.X + Infernape 4 LV.X: Why they Work Together <
by Adam on August 12, 2009 at 8 AM View Comments 173 views
 Finally got to try out my Luxray GL LV.X with Honchkrow G idea the past few days against Jeremy and Quaziko. Here is my current list, though it is not the list I used in the games I will provide detail about.
Pokemon-17
3 Luxray GL RR
1 Luxray GL LV.X RR
1 Honchkrow G PL
1 Quagsire GL RR
3 Crobat G PL
2 Baltoy GE
2 Claydol GE
1 Uxie LA
1 Azelf LA
2 Unown G GE
Trainers-30
3 Roseanne’s Research
3 Bebe’s Search
1 Luxury Ball
1 Cynthia’s Feelings
4 Cyrus’s Conspiracy
4 TG’s Invention Poke Turn
4 TG’s …
Continue reading > Speed Luxray GL LV.X – Testing Results <
by Adam on July 25, 2009 at 8 AM View Comments 213 views
 When Jeremy and I tested the other day, I wanted to try out one of my numerous deck ideas. It is a fairly obvious combination of Pokemon, but I had yet to hear anything about the deck so I thought I would give it a whirl. This is the list I used for 2 out of 3 games:
Pokemon-17
3 Luxray GL RR
1 Luxray GL LV.X RR
2 Golem 4 RR
2 Baltoy GE
2 Claydol GE
1 Uxie LA
1 Azelf LA
1 Bronzong G PT
1 Crobat G PT
2 Unown …
Continue reading > Luxray GL LV.X with Golem 4 – Testing Results <
by jermy101 on July 24, 2009 at 8 AM View Comments 116 views
 A few days ago Adam and I played a few games, his Luxray GL/Golem 4 deck versus my more or less straight Luxray GL. By “straight” Luxray I mean the deck is based mainly around him. I decided to test this versus Adam’s deck mainly to see if Golem 4 along with Technical Machine G would give him a major advantage in the mirror match.
Here’s the list I used:
Pokemon
3 Luxray GL
…
Continue reading > Straight Luxray GL – Testing Results <
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