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  • CoMiT

    THIS is the type of front-page article that sixprizes really needs. A decklist with analysis on the most important cards, combined with good English. This was a brilliant read. The only thing is, personally I think 4 power spray are just too good not to play in this deck.
    Keep up the good work

  • JPN-Gallade

    I definitely agree with CoMit. This is truly what a Six Prize article really should be. A great decklist and a great deck analysis about it. Here, we see a wonderful analysis about the ever so popular Sablelock deck. I've always wanted to see a great decklist for it, and now it has finally come true. You have a really good decklist, as well as a great analysis. I really did enjoy reading your article. In fact, thanks to this, now I'm really taking into consideration about play testing Sablelock.

  • mad jew

    Sick article, my friend.

  • http://www.youtube.com/user/pgmcsskater pgmcsskater

    this deck is great i prefer 2 judge though and a palmers like you said. also 1-1 porygon 2 is cool too.

    great article and hope to see more

  • dillznutz

    right you are. 1 belt
    3 basic dark in this deck as well.
    also u need 2 rosannes 1 collector. getting the dark is too important, since honchkrow is your main attacker and u need all the searchable energy you can get!

    2 giratina let loose and 1 judge
    -1 crobat

    i think a more consistent version would also be -4 ssu and +2 moonlight stadium +1 vs seeker and +1 premier ball

    but yes i agree. good analysis here… and no more repeat articles with the same deck in them, unless they are proven from a k-valued tournament win

  • Tomic2505

    Great article. I'm pretty sure J-Wittz won regionals with this deck.

  • Tyler Z

    Roseanne's are actually a waste, because all you will be fetching with them is Pokemon because you get your 3 basic Energies with your 4 Cyrus's Conspiracy

    3 Basic Dark is too much in my opinion, i've tested the deck extenseively and I barely ever need the third basic and I can't justify taking up another space for it.

    I tried 2 Giratina and then I started with it sometimes which really slows you down, and negates what the deck is suppose to be, fast. Two Moonlights may solve that problem but then you have wasted 4 deck spaces rather than just 1.

    Super Scoop Ups are awsome in the deck in my opinion because you can continue to reuse crobats over and over again to keep scoring easy knock outs with Honchkrow G once your out of Poke Turns.
    Premier Ball is useless in my opinion if you

    want increased search opportunities for your Lv.Xs just add in another SP Radar.

    Three Crobats is just preference.

    Overall, we could justify things back and forth that just come down to preference.

  • http://www.youtube.com/user/pgmcsskater pgmcsskater

    3 bats are very necessary in this deck. i mean if there was another bench space id throw in 4! they are just that good

  • Piplup234

    Great Article, this is top notch work

  • dillznutz

    definitely true on the preference thing.

    i just found that if you let loose, and they top deck and uxie or a search card to get uxie. its like you just wasted a bench space and they came out ahead. which is why you need to let loose twice in one game alot of the times. people just play so much searchable draw these days!

    now i know that SSU is good for this…. but you can miss of course. i still do feel like SSU is amazing in the deck depending on what build you play. nuff said.

    i do run uxie lvl x in the deck, which is why im running premiere. i feel like uxie X is just so amazing in this build. synergy with moonlight, DCE, and its amazing to have out after a let loose, since you can gain major card advantage vs a stymied opponent.

    vs seeker is just amazing. always putting lots of awesome supporters in your discard with sableye ;D so its nice to reuse exactly what you need sometimes.

    the energy/rosannes… through my testing i feel like you need more than 4 energy search cards in this type of low basics deck. if they are able to KO your honch with dark on it, or need to drop darkness for a dragon rush…. i could just never get it to be as consistent as needed with only 2 basic searchable darks.
    this is why im also playing 2 rosannes. 1 collector. i always end up using my sableye to collect or cyrus early

    also you are able to optimize cyrus by getting max usage out of cyrus 3 times w/ 3 basic energy.

    love your build though… and just trying to stimulate some high level convo on sixprizes ;D

  • Jeremy

    Good job. I really enjoyed this analysis. Impressive work, and this is the kind of article i would use to model a good article. Once again, very nicely done.

  • Walrus

    how can you not max out the sprays? Its one of the most disruptive cards in the game (if not the most).

  • Tyler Z

    I use to play 4,

    I found myself not using all 4 during a game, 90% of the time I used 3

    Wanted another spot to add something more effective

  • Walrus

    Every time I play SP I get obsessed with using sprays haha, It just seems to me like you'd want more chances of drawing into such a disruptive card in a disruption/donk based deck.

  • lenny56

    i agree. awesome article. this is really what an article should look like. i am thinking of posting a medicham rogue deck and i hope it will be somewhat close to this article in terms of strategy and pokemon explanations.

  • mo

    i löve you ;-) no but great article, nice deck, perfect thx

  • mo

    i löve you ;-) no but great article, nice deck, perfect thx

  • Genguy

    Why not add 2 Spiritomb LA? When you play it you get to put 1 damage counter on all pokemon with damage counters on them already. PS. I'd keep the belts, as they increase hp.

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