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  • blooper785

    Awsome article it told the strategy of the decks and what you should put in them but i would rather have 4 Energy gain and three Sp Radar, although its the best i may consider making this deck know thx for the help.

  • http://twitter.com/GTP24 Poteet24

    No Call energy kind of scares me, along with the absence of Warp energy. I don't know if DCE needs to be maxed out since you won't necessarily have Garchomp attacking as much as you would in say LuxChomp. Warp Point is a dead card against an early Tomb, unless you can get leveled up under Trainer lock….its definitely well written and a decent list.

  • Versilaryan

    I'm thinking that you might want to tech in a Quagsire GL or a Froslass GL or some other water-type Pokemon to deal with fire-types, especially given that Dialga G is weak to fire.

    That, and Poteet's already said what else I was going to say. Solid decklist and great analysis!

  • http://www.legendarypokemon.net/ NM2

    I've seen people teching Quagsire GL in Dialga-Garchomp as Versilaryan said, Blaziken FB OHKOes your main Pokémon and is a quite common tech in LuxChomp. You may also consider Conductive Quarry, losing your Special Metals early ruins your tanking ability. Plus, if you have a way to retrieve them you can use them for retreating once or twice.

  • nardd

    I was always under the assumption that DialgaChomp played warp energies so that you could reuse them after poketurning a damaged dialga. Warp energy into the benched Garchomp C, then level up (healing off damage) and retreat back into the Dialga for more tanking. Warp point does the same thing, and adds some disruption, but in order to maximize your tankiness I would use the warps.

    Also, call energy. It's my understanding that this deck runs few basic (searchable) energies. I'm also agreeing on the conductive quarry suggestion.

    Overall, decent article, but I would have liked for you to go a little more in depth rather than just a glorified decklist. Maybe some strategy on how to most effectively tank given some common situations/matchups or some idea as to how to use garchomp for something other than healing (when/why to snipe something like a claydol on the bench).

  • http://www.youtube.com/user/pgmcsskater pgmcsskater

    nice article but i say:
    -1 DCE
    -1 Maintenance
    -1 SP radar
    +1 Palmers
    +2 call
    i would try and fit 4 but This is a very tight list

  • http://www.myspace.com/michaelmasacre Michael Scot Masacre

    I'm expecting Dialga G to make a real comback, this is still a really good deck to play, even though Luxchomp is more flexable. Excellent article.

  • Peter

    thanks for all the comments and critiques on the list. Instead of using quagsire GL tech, i choice Blaziken FB Lv X line, although it takes up 1 more room, it can do so much more, dirupt, damage, and can revenge kill blaziken FB Lv X too, altho there is a chance that my blaziken line could get revenge killed. Call energy and warp energy ive tested many times, warp energy i found dead half the times, but very useful when it was needed, and call energy was good when i start off with it, however, late game it was dead. I like night maintenance over palmer because its a trainer, and half the energies in my deck is special lol

  • davehueglin

    Well written Peter,

    I like how you mention the main reason Luxray GL Lv. X is not used as a tech – the price. I think Blaziken is a good replacement. It will help out against the UL Kingdra for sure. I have also found that Warp Energy can often be drawn at the wrong time – I used to run two but have dropped down to one now.

  • bittyboy52/72

    I think you should add VS Seeker.

    BTW this is a good article one of the better ones in a while.

  • apple

    the only problem is that this deck has a tough matchup against 2 of the top decks right now, luxchomp and luxpluff. =(

  • Peter

    i dont find it a tough match up.. you just need the right techs xD, and if you do manage to get first turn deafen, which is very likely, or 2nd turn, you slow them big time

  • http://twitter.com/GTP24 Poteet24

    Ideally you won't retreat back to a Dialga G with the Warp Energy still on it. You attach to Dialga G, Promote Chomp, heal, Galatic Switch the Warp to the Chomp, Turn the Chomp, and throw Dialga back active, allowing you to repeat next turn.

  • http://www.youtube.com/user/pgmcsskater pgmcsskater

    i just realized a big card thats missing. Lucario GL

  • Walrus

    Lucario is becoming less and less important with all the new cards having X2 weakness, and without the Luxray it's almost useless.

  • 85cwarning

    As an avid Dialga Chomp player, i can tell you your list is pretty solid. The one thing you might consider that i have found to be very effective is pokemon collector. because the deck only plays 3-4 basic energy, roseannes is almost pointless. i find that turn 1 or two, i usually collector for dialga, garchomp, and uxie depending on what i started with.

    Oh the only other thing is Chatot MD. so many times that card has come in handy through terrible setups. i suggest finding space for 1.

    other than that solid list, GREAT Article.

  • faceplant

    Interviewers Question's is actually a quite viable tech in this deck. I run one to two in my DialgaChomp, and they help me get special metals and DCE when I need them. Also, I do not like Skuntank G and the Stadiums. With only two stadiums, you probably won't be able to keep using poisen structure very long, and the stadiums do not have much of a benefit, if you ever use them.

  • http://www.youtube.com/user/pgmcsskater pgmcsskater

    i guess youre right. The only problem i see is Flygon when they dont level up. other than that i guess youre right.

  • Peter

    tho this is my build, the one i use in tournament is different, with my techs and such. my build does not run galactic HQ and Skuntank G. HOWEVER! when it is in play, it has potential to do so much damage, it lets you OHKO pokemon with dragon rush that you usually never could

  • Walrus

    I did see it get played to walk through a Tyranitar deck last night though, it was pretty sweet.

  • JPN-Gallade

    This is yet another great article that has a great deck analysis and good decklist, what a 6P article really is. Great article you got there! I'm surprised that this list runs a DialgaChomp without Claydol since Claydol is seen a lot in DialgaChomp. Of course, Uxie can work well just as much. The techs you mentioned were also good options in my opinion.

    Once again, great article and great read! I enjoyed reading it.

  • Mike

    Someone finally figured out that call energy is not needed in here, congrats.

  • Mike

    Someone finally figured out that call energy is not needed in here, congrats.

  • mewuk85

    dialga garchomp. nice tech ideas……….luxray gl lvx is super expensive now $100 on ebay i got and unleashed booster box for 70……

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  • the sidewalk

    Ehem… *clears throat* – Warp Energy. That is all…