Hi my name is Joe; I have been collecting since the release of Stormfront and have been playing in the Masters division now for around about half a year. A few weeks back I travelled to the Gilford league in England for my second ever league experience (this is because I live around 1 hour away from ALL leagues) I played two decks, one being everyone’s favourite LuxChomp and also a rogue variant of a Kabutops MD which was much like the card we will see next format which has received much hype Vileplume. I won all my games except losing 3 times to the organiser of the league Ben using BlazeChomp and was a great guy and player.
Anyway the rogue deck that I played was too slow and lost that way. BlazeChomp just kept getting spays to prevent setup when I had 2 bad starts in 2 games when using LuxChomp (due to my huge amount of techs, which a lot have now been taken out).
However I enjoyed playing the rogue deck much more than LuxChomp because players find it difficult to find your strategy and perhaps cards that are foreign to them which I believe can give you the edge when you see them playing another deck from the predictable old format of the current times. So you know how it plays and know weaknesses of it.
On Pokebeach.com the card scans of the new Undaunted set were posted and I was obviously eager to see the potential future of the game, amongst the obvious primes and legend cards that showed potential I took a shine to an uncommon card, Muk.
100 HP for a stage one is fairly bulky and its first attack is much like Blazeiken FB, but more disruptive. For 1 psychic: “Switch your opponent’s active Pokémon, the new active is now poisoned and confused.” Upon reading this attack I knew that the card was at the least a pre release card to look out for and if I could pull a couple I would use it because of its disruptive powers.
Its next attack for a DCE on top of the psychic hits 50 or 80 to a Pokémon with special conditions on it, this means that Muk will take out most SP LV.X in one hit with a Belt due to poison which I find a real advantage against a lot of the decks out there. I also think that its psychic type is amazing! This means that there are a ton of options for techs in the deck.
Plus it has an advantage against Vileplume (if it sees play, at the moment there is just hype).
So here is a basic list for the deck: it’s not perfect and I would appreciate all contributions to enhance the deck.
|
Pokémon (19):
4 Grimer PL |
Trainers (29):
1 Luxury Ball |
Energy (12):
5 Psychic |
Basic Strategy:
Use Muk to get cheap prizes throughout the game by forcing up tech cards and not fully evolved Pokémon. Continue with Muk and just keep disrupting whenever possible… I believe that Muk will be able to tank a fair amount due to forcing switches or making opponent not attack due to the confusing risks (3 damage to them and no damage for Muk + poison).
I use high amounts of Switch to have a healthy Muk active as much as possible.
Techs
Toxicroak: Prevents retreat with 1st attack and counters Luxray because it’s fighting =P
Drifblim: Legend counter, its attack for 3 colourless just shuffles itself and your opponent’s active into the deck, a real pain for the legendary cards and also decks such as steelix and other higher energy decks.
So that is what I saw on first glance for a fun rogue deck in the new format, but what do you think?
Once again I would like to say that I would very much want to see how the deck could be changed to make it better!



















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