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  • http://www.facebook.com/people/Peter-Bae/583235222 Peter Bae

    Yes Charizard has the ability to OHKO Gyarados while Gyarados can’t unless it’s belted. Let’s not forget that Charizard will have to have a full bench of fire Pokemon, which means you will be cut off from using Uxie unless you find a way to pick it up, or get rid of it (via attacking, wasting a turn). I wouldn’t go far as saying Charizard auto loses to Gyarados, but definately one of the harder match ups as Gyarados has a faster set up, faster recovery, and more damage potential and disruption with added Mesprits, Crobat G, Dialga G Lv.X (turning off that crucial Poke-Body that Chrizard has). However, good article, and pretty good decklist.

  • Anonymous

    Next format, Charizard will be BOSS. It loses like NOT very many cards:
    Luxury Ball
    BTS
    Shiny/Other Vulpix (HGSS one isn’t too bad.)
    Infernape 4 LV. X ??? (assuming RR is rotated, which is unlikely)

    Gains:
    Best draw power in the format
    Best energy recovery in the format
    Best energy Acceleration in format
    Massive damage attacker!!!

    Overall, next year, this Charizard will be BOSS!!!

    • http://www.facebook.com/profile.php?id=1083819532 Jack Snell

      Dude if you read the article fully I already mentioned that I foresee Charizard being tier 1 next season, because it loses very little in comparison to other decks in the metagame. I think Spiritomb may be the way to go next year.
      Testing against Vilegar has proved that this is probably Charizard’s hardest matchup, and the rotation of Gyarados and Vilegar will improve Charizard’s potential next season.
      Expect to see me at a lot of BRs and Cities next season running this build guys.
      I appreciate the props y’all, and can anyone say for sure that they will watch the Pokemon TCG strategy and deck videos I intend to make on Youtube, just to get an idea whether they are worth creating

  • http://www.adamcapriola.com/ Adam Capriola

    I’m interested to see your vids… Any idea when you might start doing them?

  • http://www.facebook.com/profile.php?id=100000633608484 Nicholas Mousel

    I find I.Q. is not so good in the build…. It doesn’t seem to do much for the deck…. I would run 4 shiny vulpixs…. :-) and one uxie….. 4 rare candy…. A couple seeker …. Fisherman isn’t needed with a 2-2-2 Typhlosion line. You can run zard at 3-2-3…. Thats better but, to each his own… Great article!

    • Anonymous

      I disagree with your statement on no Fisherman. The card is vital when hitting an energy deficiency, though it may only occur with my bad luck, or when it is necessary to gain extra draw power with a Ninetails discard. It’s pulled me out of multiple bad situations, even if I’m only retriving one or two energies at the time.

  • http://twitter.com/fastfooddude Dude Dudeson

    I used to be a big supporter of Fisherman in Charizard builds but unless you’re running at least two of them it can become difficult to draw into them. I also prefer fuller Charizard and Ninetales lines to rescue energy because rescuing KO’d pokemon is great but if 1 or 2 copies of your main attacker end up in the prizes you can be in trouble (as this deck has no space for Azelf, don’t try it, it won’t work).

    • http://www.facebook.com/profile.php?id=1083819532 Jack Snell

      Hey dude, originally I ran 4-3-4 Charizard and 3-3 Ninetales without Rescue Energy, although persuasion from some other top players led to me running 2 Rescue Energy following the release of Truimphant.
      Rescue Energy is more versatile in that it can save benched Typhlosion Prime or Ninetales from being KOd by a Garchomp snipe or similar

  • Anonymous

    These just sound like bad theorymon statements:

    “Facing Gyarados for example, presuming both Charizard and Gyarados are unbelted, Charizard has the ability to OHKO ‘Dos and avoids the OHKO from it.”

    To presume it isn’t a bad matchup because Gdos isn’t belted is stupid. Of course it is a bad match up. I wouldn’t say autoloss, though I would say it is a constant uphill battle. Gdos may not OHKO if unbelted (lets hope you are that lucky), but if Gdos swings first (or second), then Charizard gets 2HKO’ed and GDOS recovers faster and takes 2 prizes in 3 turns while Charizard hits 1 prize in those 3 turns….

    “If they can Warp or retreat it to the bench before you KO it then they have the advantage.”

    I don’t have a problem with the above statement near as much as the one that follows it: “However, on balance I would put the matchup in Charizard’s favour because it can one shot everything in their deck, if Time Crystal isnt in play, rendering “Healing Breath” useless.”

    So, IF Dialga doesn’t heal and IF DGX isn’t in play, the matchup is in Charizard’s favor? So, basically, what you are saying is, IF your opponent is running a Garchomp C deck with no Dialga tech, you win? Why wouldn’t DGX be in play? Why woudn’t Dialga be able to retreat to heal ALL GAME? Because, that is the two scenarios you say must happen for you to win. While I do agree, the matchup seems somewhat even on paper, I can’t imagine a scenario like you play out. And, not being a Charizard player (tried it once, failed) but being a bit of a Dialgachomp player, I’m pretty sure I would roll right over Charizard given the scenario you give.I’ve never had a match that didn’t get DGX out except one and that was because I Dragon Rushed 2 turns in a row FTW like T4. Come to find out, it was prized and I wasn’t running Azelf. Either way, your scenario is not plausible to bet the matchup on. A matchup analysis should assume both decks set up and class head to head on an even battle field, it should not assume that your decks does set up but your opponent’s deck doesn’t, unless you are playing an uber-speed/donk deck. Even then, the analysis should include an early game/late game scenario. I’ve never really considered Charizard a “speed” deck needing at least 2 stage 2′s and 1 stage 1 in play.

    Really enjoyed the article, I just don’t at all agree with the above statements and I wish you would have given more matchup analysis. Though, I feel your love for the ‘Zard skews your opinion and removes a lot of facts from your matchups.

    • http://www.facebook.com/profile.php?id=1083819532 Jack Snell

      Perhaps the matchups arent completely accurate, however when running the deck I have never lost to a Gyarados build or a DialgaChomp build, therefore I class both of the matchups even if not slightly favourable.
      Gyarados and DialgaChomp are two of Charizard’s most difficult matchups when fully set up however youre right.
      Charizard should get knockouts early game though, with a skilled player reaching anywhere between 60-100 damage turn 1.

      • Travis

        I ran a Charizard, and hit a DialgaChomp at my last cities. I got the easy first prize but after my opponent got Dialga X going, charizard maxed at 100 with a belt and 3 energy. Thats 10 damage away from dealing with the Garchomps, and Bronzong G, who for some reason has inverted weakness and Resistance. At that point, it turned into retreating or turning them to get the prize lead. Dialga may be weak to fire, but he’s invincible on the bench with no Blaziken against charizard.

  • http://www.facebook.com/people/Shi-ke-Villanueva/100000190780768 Shi-ke Villanueva

    Charizard is my ONLY DECK created when I started. From when I started ’til now, I play this deck on our meta here in my home, the Philippines. Well, our meta decks here are Lanturn prime (with some blend of Electivire FB), Gengar and an incomplete Arceus deck that is not fast enough. Well, I can say that when this Arceus deck is completed, it can OHKO my Charizard with some stuff. My rival here, (Lanturn Prime user) has some fast ways of evolving his pokemons without the use of draw engines but relying solely on supporters. I can post the Lanturn Prime deck of him so you can help him out. Our format here is DP-on so that everyone will be happy and will not be mumbling about about my.. and … and so whatever stuff but hey, I enjoyed the article and approved on many things like a 3-2 Ninetales line for ultimate speeding compared on most decks. BTW, Infernape 4 RR LV. X ROCKS!!!!