Hi, my name is Jake, and this is an article on MightyChamp.
Introduction
Yes, MightyChamp. MightyChamp is a deck built around countering both SP decks and VileGar at the same time. This is difficult for straight Machamp because of its Psychic weakness. Straight Machamp is built just to beat Regigigas and SP. The addition of Mightyena, which is a Dark type, helps Machamp turn the matchup against VileGar from unfavorable to even. Mightyena one-shots Gengar SF.
Pokemon
Machamp SF
Ah, the focus of the deck. He has proven himself through many formats to be one of SPs greatest threats. For one fighting, he OHKOs any basic, or unevolved, Pokemon with “Take Out.” That is probably Machamp’s greatest advantage against Gyarados, which is a big pain for this deck. There isn’t really much else to talk about here, except “Rage”, which OHKOs a Gyarados after it “Tail Revenges” you for 90-110 damage. You shouldn’t be using “Hurricane Punch” all that much, due to its riskiness. On to Machamp’s partner in crime, Mightyena.
Mightyena PL
At a glance, Mightyena isn’t that good because of its high attack costs and low damage output. If you look at its body and pair it with Stuntank G, however, it becomes a killing machine. Its dark typing makes so it can OHKO Gengar SF. It doesn’t matter that much if Mightyena dies because it is a Energy-less stage-one.
Machamp Prime
When HS: Triumphant came out, Machamp gained many new tricks. One of these, Machamp Prime, helped boost Machamp from the lower tiers of decks to the upper tiers. Machamp Prime really helps this deck in many needed ways, including not being worthless in any match except Regigigas or SP. Let’s look at his text.
Firstly, the Poke-Power “Fighting Tag” is great as it can take damaged Machamp SFs out of the active slot, without retreating, and make the Energy attached to the damaged Machamp switch to your new Machamp Prime so you can attack.
Secondly, there is the attack “Crushing Punch,” which does 60 damage and causes the Defending Pokemon to discard a Special Energy attached to it. This helps greatly in the Gyarados matchup. Lastly, the attack “Champ Buster” does 100 damage, plus 10 more for each Pokemon with any Damage Counters you have on your bench. Combined with “Fighting Tag” and moving damaged Machamps back to your bench, you can dish out a lot of damage. The only downside is that each of Machamp Prime’s attacks are costly, in terms of Energy attachment.
Stuntank G
The only reason Stuntank G is in this deck is to Poison your active Mightyena with “Poison Structure” and be able to use Mightyena’s attacks for no Energy.
Uxie LA
This is really self-explanatory. All you need it for is to draw cards when you put it from your hand to your bench with “Set Up.” It also can be leveled-up and you can use the LV.X’s Poke-Power, too.
Azelf LA
You should only use this if you run 3/1 Machamp (SF/Prime) or Uxie LV.X/Unown Q. It is used to get Pokemon from your Prize Cards with the Poke-Power “Time Walk.”
Basic Stages of the Attackers
Machop SF and Machoke TM are the best possible pre-evos to Machamp. Use these at all costs. Machop is used because of its small Retreat Cost and its minimal +10 Weakness to Psychic. This Machoke is used because it has 90 HP, not leaving it vulnerable to a Garchomp C LV.X‘s “Dragon Rush.”
Poochyena PL is the best Poochyena in modified. Don’t use the LA Poochyena.
Trainers, Supporters, and Stadiums
Pokemon Collector
This card is very useful in grabbing Basic Pokemon from your deck. It is almost impossible to run a deck without this card.
Seeker
Look at this card, it’s amazing! You get to take a damaged Machamp or a Uxie/Azelf and put it in your hand. With Broken Time-Space in play, you can basically heal the Machamp. Your opponent also picks up a benched Pokemon, so if they only have two Pokemon in play, you can donk them. The only downside is that Seeker is a Supporter card.
Bebe’s Search
This is the major Pokemon search power in this deck. It is a Supporter that says “Choose one card from your hand and put it on top of your deck. Search your deck for a Pokemon, show it to your opponent, and put it into your hand. Shuffle your deck afterword. (If this is the only card in your hand, you can’t play this card.)”
Pokemon Communication
This card is an additional Pokemon search card that is a Trainer card instead of a Supporter like Bebe’s Search. That means you can use multiple Pokemon Communication in one turn! The only downside is that it is locked by Vileplume and you must have a Pokemon in your hand to use it.
Broken Time-Space
This Stadium card makes so you can evolve swiftly and not have at waste three turns manually evolving your Pokemon. It can also help Stuntank G’s Poke-Power “Poison Structure.”
Rare Candy
With Rare Candy, you can go from a Machop to a Machamp instantly, without having to use Machoke. This is useful in setup and when you want to donk. The standard donk line is “Machop-Rare Candy-Machamp-Fighting-Take Out-Good Game.”
Palmer’s Contribution
With this Supporter, you can get up to five Pokemon and Energy cards from your discard pile and shuffle them back into your deck. Use this only when you need the cards very badly.
Expert Belt
Only use this card when your are sure you need it and you can’t be OHKOed. A good example would be against Gyarados, you shouldn’t use Expert Belt. Against SP, however, you should use Expert Belt on Machamp SF so they have a harder time KOing you.
Ruins of Alph
This is in this deck so you don’t have resistance against Gyarados and Jumpluff (the latter rarely used nowadays.) Its main use is for Stuntank G’s Poke-Power “Poison Structure,” though.
Luxury Ball
More Pokemon search. Onetime use.
Energy
Double Colorless Energy
This Energy is useful when you need to speed up Energy attachment. It is mainly used for “Zen Blade,” “Crushing Punch,” “Champ Buster,” “Rage,” or “Hurricane Punch.”
Fighting Energy
You need to attack, right? You’re going to need this so you can even use Machamp Prime or Machamp SF’s “Take Out” or “Rage.”
Skeleton List
| Pokemon – 19 4 Machop SF 3 Machoke TM 4 Machamp* 2-2 Mightyena PL 1 Stuntank G 2 Uxie LA 1 Azelf LA |
T/S/S – 21 3 Pokemon Collector 2 Bebe’s Search 4 Rare Candy 2 Seeker 1 Palmer’s Contribution 2 Ruins of Alph 3 Broken Time Space 1 Expert Belt 2 Pokemon Communication 1 Luxury Ball |
Energy – 11 8 Fighting Energy 3 Double Colorless Energy |
*3/1 SF/Prime or 2/2 SF/Prime
So with 51 cards you have 9 spaces! Let’s fill those in with techs.
Techs
One More Stuntank G
With another Stuntank, you can drop Azelf and if it gets KOed, you won’t have to waste a Palmer’s Contribution on it.
Uxie LV.X
You get extra draw when you add Uxie LV.X. It can also be a back-up attacker.
Unown Q
Unown Q is card that helps Retreat Cost issues by lowering the Retreat Cost of any Pokemon you attach it to by one Colorless Energy. Beware, though! To attach it to a Pokemon, you need to have at least one open Bench space, because you can only activate the Poke-Power “Quick” while it is on the bench.
More Seeker
With more Seeker, you can pick up more Pokemon and have the chance to donk more easily.
Twins
This card is useful against Gyarados and VileGar if you are losing. I think that only one of these is fine.
VS Seeker
This card is only useful if you need a Supporter card that is in the Discard Pile such as Twins or Palmer’s Contribution.
Mesprit LA
When added you have a chance to lock Poke-Powers with a simple “Psychic Bind.” It should only be used when you add more Seeker.
Regice LA
If there is a lot of VileGar in your meta, consider running Regice to dump Trainers from your hand. It also helps when your opponent has an active Spiritomb AR and you want to play Trainers.
Additional 1-1 Mightyena Line
Like above, these additional cards will help in the VileGar match up. If you want to play this additional line, you’ll need to add another Stuntank G.
Pokedex
This can be used as addition draw power in a low Trainer-lock meta. I personally don’t use it, as there is a lot a VileGar in my meta.
My Current List
| Pokemon – 22 4 Machop SF 3 Machoke TM 2/2 Machamp SF/Prime 3-3 Mightyena PL 1 Stuntank G 1 Azelf LA 2 Uxie LA 1 Mesprit LA |
T/S/S – 27 3 Pokemon Collector 3 Bebe’s Search 1 Twins 1 Palmer’s Contribution 4 Seeker 3 Broken Time-Space 2 Ruins of Alph 3 Pokemon Communication 1 Expert Belt 1 Luxury Ball 1 VS Seeker 4 Rare Candy |
Energy – 11 3 Double Colorless Energy 8 Fighting Energy |
As you can see, I play more Mightyena and Mesprit. I’m not a fan of Uxie LV.X, so I don’t play it. I play 4 Seeker and a VS Seeker.
Match-ups
Versus Gyarados – Slightly Unfavorable
You want to get the early game advantage with Machamp SF and “Take Out” their basic Pokemon, such as Sableye, Smeargle and Regice. Once they do eventually get set up, however, switch to the Prime to dish out heavy damage and discard their Rescue Energy with “Crushing Punch.” You must keep a Ruins of Alph in play at all cost. Doing so will turn the match in your favor. Using Stuntank G’s “Poison Structure” will give you the extra damage you need. Late game, try to get out a Machamp SF with four Energy on it, and “Rage” to kill the Gyarados. Don’t use Expert Belt in this match.
Versus SP – Favorable
All you need to do is spam “Take Out.” If they run 3-1 Uxie LV.X and two Premier Ball, try to put an Expert Belt on Machamp SF to avoid the OHKO. Try to bait the Spray with excess Uxie drops and Seeker.
Versus VileGar – Even
In the VileGar match-up, try to set up Mightyena as quickly as possible. Spam Mesprit’s “Psychic Bind” Poke-Power early game. Late game, try to use the Prime to finish damaged Pokemon off. Do not use Expert Belt at all, as you have Weakness to Psychic.
Versus Machamp – Even
Try to donk them, as they run a low count of basics. You can also use Uxie LV.X to KO them. Not much else to say.
Versus Chenlock or Sablelock – Favorable to Slighty Unfavorable
It all really depends if they play Honchrow SV or not. If they do, you have to use the Prime to KO it. Ruins of Alph also helps. If they don’t play Honchkrow SV, it should be really easy to win. Their attacks won’t do much damage at all. The only thing you should worry about is their early game disruption. If they don’t hit the lock, they’ll have a really nice time losing.
Conclusion
MightyChamp is a deck that should be played in a metagame that has some VileGar and lots of SP. If there is a lot of Gyarados in your meta, don’t play MightyChamp. This deck is a viable option that should be in every competitive player’s toolbox!
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