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  • WDIF

    With 4 Warp Point, what is the benefit of Machop SF? My logic is that you have more Fighting energy (7) than energy that would just provide colorless (4) and [F] does double the damage. You are less likely to attack with Call Energy attached anyways.

    I like the deck. Dusknoir for Flygon, Gardevoir and Beedrill, Take Out and Grand Swell for SP’s. I suppose Gyarados would be a tough matchup with resistance.

    • jeremy adams/jesus69

      I just wanna say with gardy being the deck thay i play the most.
      That it is pretty difficult for dusknoir to shuffle poke. back if it is being psychic locked.

      On the other hand I love relicanth and regirock in machamp.
      definetly one of the best ways to bulid this deck.

    • Ziffles

      The Machop SF can’t be donked by Sableye SF, main reason for it instead of the other.

  • WDIF

    With 4 Warp Point, what is the benefit of Machop SF? My logic is that you have more Fighting energy (7) than energy that would just provide colorless (4) and [F] does double the damage. You are less likely to attack with Call Energy attached anyways.

    I like the deck. Dusknoir for Flygon, Gardevoir and Beedrill, Take Out and Grand Swell for SP’s. I suppose Gyarados would be a tough matchup with resistance.

    • jeremy adams/jesus69

      I just wanna say with gardy being the deck thay i play the most.
      That it is pretty difficult for dusknoir to shuffle poke. back if it is being psychic locked.

      On the other hand I love relicanth and regirock in machamp.
      definetly one of the best ways to bulid this deck.

    • Ziffles

      The Machop SF can’t be donked by Sableye SF, main reason for it instead of the other.

  • http://www.adamcapriola.com/ Adam Capriola

    I don’t know if that extra 10 damage would ever really matter. But then again I don’t know if having that 1 extra retreat would be an issue either. Definitely something to test out!

    I don’t know how much I like Pokedex, I think I’d rather play PokeDrawer. Overall this does look strong though and is something I’ll try out in the coming weeks once my school workload eases off.

  • http://www.sixprizes.com Adam

    I don’t know if that extra 10 damage would ever really matter. But then again I don’t know if having that 1 extra retreat would be an issue either. Definitely something to test out!

    I don’t know how much I like Pokedex, I think I’d rather play PokeDrawer. Overall this does look strong though and is something I’ll try out in the coming weeks once my school workload eases off.

  • nardd

    If I were to play machamp, this would be the type of build I would use for sure. The added accel. with registark and the relicanth tech really make for a nice balance between speed and versatility.

    The DuskyDP tech could easily be a luxray GL lvX tech IMO, to grab some easy KO’s on basics and such.

    Gyarados would be a tough matchup, though you could pull the same maneuver they do with the warp points and take out stray regice and crobat G’s on their bench with take out. Leveling up could also get you a KO once in a blue moon, though the resistance does seem pretty hard to get around.

  • nardd

    If I were to play machamp, this would be the type of build I would use for sure. The added accel. with registark and the relicanth tech really make for a nice balance between speed and versatility.

    The DuskyDP tech could easily be a luxray GL lvX tech IMO, to grab some easy KO’s on basics and such.

    Gyarados would be a tough matchup, though you could pull the same maneuver they do with the warp points and take out stray regice and crobat G’s on their bench with take out. Leveling up could also get you a KO once in a blue moon, though the resistance does seem pretty hard to get around.

  • Steve Silvestro

    Steve Silvestro…. Hey, thats me!

    A few differences in our lists.

    I only ran Dusknoir at one battle road, and I found it hurt the consistency too much to warrant it.

    I also did not run relicanth or pokedex, because at the time they were not necessary. Relicanth will be needed for CCs as well.

    This deck will be very strong come cities, provided you can avoid your autoloss(Salemance)

    • Ziffles

      Hey Steve, didn’t think you knew about 6p(not many people locally seem to know).

      Sorry if it ain’t as good as your list, I’ve only seen it from the sides and had to guess at the rest.

      Would you have any ideas as to how to deal with a Salemance deck? Maybe a 1-0-1-1 Flygon X with the SW Flygon?

      (And incase you don’t know who I am, I bought the players box from John last sunday)

  • Steve Silvestro

    Steve Silvestro…. Hey, thats me!

    A few differences in our lists.

    I only ran Dusknoir at one battle road, and I found it hurt the consistency too much to warrant it.

    I also did not run relicanth or pokedex, because at the time they were not necessary. Relicanth will be needed for CCs as well.

    This deck will be very strong come cities, provided you can avoid your autoloss(Salemance)

    • Ziffles

      Hey Steve, didn’t think you knew about 6p(not many people locally seem to know).

      Sorry if it ain’t as good as your list, I’ve only seen it from the sides and had to guess at the rest.

      Would you have any ideas as to how to deal with a Salemance deck? Maybe a 1-0-1-1 Flygon X with the SW Flygon?

      (And incase you don’t know who I am, I bought the players box from John last sunday)

  • MatthewR

    I’m surprised at there not being any Broken Time Space.

    Also, the 11 energy thing really freaks me out. How do you guys do it with so few energy?

    I’d throw in a few Cyclone Energy instead of fighting if possible. It works great for added disruption.

    • Steve Silvestro

      Well, I run 9 fighting in mine, along with the 4 call.

      The problem with Cyclone is that it doesn’t provide the fighting requirement for take out. The more colorless energy you put in, obviously the bigger your chances of whiffing it are.

      • MatthewR

        You’re definitely right. I’ve encountered that a few times. Hurricane Punch is so luck-based too that you can’t rely on it so you need to be able to use Take Out.

        It seems like decks are going more pokemon and less energy this and possibly last format. Kind of interesting. I wonder if energy removal abilities would be effective.

      • Dav Hueglin

        I’ve had the same thought. Ambipom G lets you, move an Energy from one the the opponent’s Defending Pokemon to another.Then the other attack does 60 damage if no Energy is attached to the Defender. Ambipom G might work well with some of the other Pokemon that have attacks which cause the opponent to discard an Energy.

      • http://www.adamcapriola.com/ Adam Capriola

        Hey Steve thanks for the comments! The world champ has spoken on 6p…word. ;)

  • MatthewR

    I’m surprised at there not being any Broken Time Space.

    Also, the 11 energy thing really freaks me out. How do you guys do it with so few energy?

    I’d throw in a few Cyclone Energy instead of fighting if possible. It works great for added disruption.

    • Steve Silvestro

      Well, I run 9 fighting in mine, along with the 4 call.

      The problem with Cyclone is that it doesn’t provide the fighting requirement for take out. The more colorless energy you put in, obviously the bigger your chances of whiffing it are.

      • MatthewR

        You’re definitely right. I’ve encountered that a few times. Hurricane Punch is so luck-based too that you can’t rely on it so you need to be able to use Take Out.

        It seems like decks are going more pokemon and less energy this and possibly last format. Kind of interesting. I wonder if energy removal abilities would be effective.

      • Dav Hueglin

        I’ve had the same thought. Ambipom G lets you, move an Energy from one the the opponent’s Defending Pokemon to another.Then the other attack does 60 damage if no Energy is attached to the Defender. Ambipom G might work well with some of the other Pokemon that have attacks which cause the opponent to discard an Energy.

      • http://www.sixprizes.com Adam

        Hey Steve thanks for the comments! The world champ has spoken on 6p…word. ;)

  • Steve Silvestro

    Hey Guys. Z

    Ziffles: no problem dude. I didn’t know who you are, but I do now =]. I figured you were someone locally hehe. I won’t be at league tomorrow, but I should be next week.

    Matthew R/Dav Hueglin: Decks are playing less energy because they require less energy to work. A lot of the attacks that move energy aren’t going to be worthwhile because they are just that, attacks. Thus is the reason POW hand extension was one of the most broken cards ever, moving an energy was crucial, especially if it was a DRE or something like that. Garchomp has potential, especially with salamence coming out.

    Adam: Hit me up on AIM, we can discuss some stuff. I legit like this site.

  • Steve Silvestro

    Hey Guys. Z

    Ziffles: no problem dude. I didn’t know who you are, but I do now =]. I figured you were someone locally hehe. I won’t be at league tomorrow, but I should be next week.

    Matthew R/Dav Hueglin: Decks are playing less energy because they require less energy to work. A lot of the attacks that move energy aren’t going to be worthwhile because they are just that, attacks. Thus is the reason POW hand extension was one of the most broken cards ever, moving an energy was crucial, especially if it was a DRE or something like that. Garchomp has potential, especially with salamence coming out.

    Adam: Hit me up on AIM, we can discuss some stuff. I legit like this site.

  • Ariadosguy

    I really like this deck, but why not 2 Luxury Balls? I would think you would be able to get rid of the useless second copy with Regirock late-game.

  • Ariadosguy

    I really like this deck, but why not 2 Luxury Balls? I would think you would be able to get rid of the useless second copy with Regirock late-game.

  • Richard

    The Pokedex Handy 910is might be iffy. I would replace them with 1 more Fighting Energy and probably 2 Professor Rowan…

  • Richard

    The Pokedex Handy 910is might be iffy. I would replace them with 1 more Fighting Energy and probably 2 Professor Rowan…

  • matylda

    Well it looks pretty well but how this kind of deck can beat gengar? I mean there is no way to cheat its power and also weaknes is gonna be problem

  • matylda

    Well it looks pretty well but how this kind of deck can beat gengar? I mean there is no way to cheat its power and also weaknes is gonna be problem

  • http://kennywisdom.com/ kwisdumb

    I haven’t read the comments here, but I think I would run the deck more like this. I haven’t tested this so I could be completely off-base, though. After some testing I’ll edit this list I’m sure:

    Pokemon:
    4x Machop SF
    2x Machoke SF
    3x Machamp SF
    1x Machamp Lv. X
    2x Baltoy
    2x Claydol
    3x Unown G
    1x Uxie
    1x Azelf
    1x Relicanth
    1x Regirock
    1x Chatot
    1x Sableye

    T/S/S:
    4x Bebe’s Search
    4x Roseanne’s Research
    4x Rare Candy
    4x Warp Point
    4x Pokedex Handy
    2x Stark Mountain
    1x Luxury Ball

    Energy:
    8x Fighting
    4x Call
    2x Darkness

    ——————–

    I’m not completely sold on the Sableye/Darkness Energy (especially considering we’ve got Chatot), or the Pokedex, but I figured I’d give it a shot.

    Good article!

  • http://kennywisdom.com kwisdumb

    I haven’t read the comments here, but I think I would run the deck more like this. I haven’t tested this so I could be completely off-base, though. After some testing I’ll edit this list I’m sure:

    Pokemon:
    4x Machop SF
    2x Machoke SF
    3x Machamp SF
    1x Machamp Lv. X
    2x Baltoy
    2x Claydol
    3x Unown G
    1x Uxie
    1x Azelf
    1x Relicanth
    1x Regirock
    1x Chatot
    1x Sableye

    T/S/S:
    4x Bebe’s Search
    4x Roseanne’s Research
    4x Rare Candy
    4x Warp Point
    4x Pokedex Handy
    2x Stark Mountain
    1x Luxury Ball

    Energy:
    8x Fighting
    4x Call
    2x Darkness

    ——————–

    I’m not completely sold on the Sableye/Darkness Energy (especially considering we’ve got Chatot), or the Pokedex, but I figured I’d give it a shot.

    Good article!

  • Beltiger

    Having played against both Steven’s and Josh’s version of this deck I can tell you from experience what makes it so devastating: recovery power!

    The Regirock/Stark Mountain combination moves fighting energy very fast! Add in Felicity’s Drawing to dump more energy into the discard pile and you have a very effective way to both drive your deck and load energy onto Machamp.

    Though they are teched differently, both are devastating! Especially when you knock out Machamp and they use Pokemon Rescue, Night Maintenance, Bebe’s Search, Rare Candy on you the turn after you knock it out! One turn later and they are ready to use “Take Out” or “Hurricane Punch!”

    My Shiftry knocked out two of Steven’s Machamps and it still wasn’t enough! They just kept rolling back onto his field of play!

  • Beltiger

    Having played against both Steven’s and Josh’s version of this deck I can tell you from experience what makes it so devastating: recovery power!

    The Regirock/Stark Mountain combination moves fighting energy very fast! Add in Felicity’s Drawing to dump more energy into the discard pile and you have a very effective way to both drive your deck and load energy onto Machamp.

    Though they are teched differently, both are devastating! Especially when you knock out Machamp and they use Pokemon Rescue, Night Maintenance, Bebe’s Search, Rare Candy on you the turn after you knock it out! One turn later and they are ready to use “Take Out” or “Hurricane Punch!”

    My Shiftry knocked out two of Steven’s Machamps and it still wasn’t enough! They just kept rolling back onto his field of play!

  • Eric

    your right about the relicanth a friend of mine in league today was doing 120 a turn to sp deck

  • Eric

    your right about the relicanth a friend of mine in league today was doing 120 a turn to sp deck

  • Ziffles

    the relicanth is going to be huge this next set with expert belt, lucky egg, and bench shield coming out for regular decks to use as well

  • Ziffles

    the relicanth is going to be huge this next set with expert belt, lucky egg, and bench shield coming out for regular decks to use as well

  • PokePockets

    This is one techy Machamp list. I dunno how much I like it, but if it works, then heck, go for it. I’m actually thinking of building it and playing with it just to see how it works

  • PokePockets

    This is one techy Machamp list. I dunno how much I like it, but if it works, then heck, go for it. I’m actually thinking of building it and playing with it just to see how it works

  • Felix

    This is an awesome deck.
    And Steve Silvestro is an awesome guy!I love his worlds 2009 deck

  • Felix

    This is an awesome deck.
    And Steve Silvestro is an awesome guy!I love his worlds 2009 deck

  • Felix

    This deck is pretty awesome too.
    I think you should add in another unown g for gengars though.

  • Felix

    This deck is pretty awesome too.
    I think you should add in another unown g for gengars though.

  • HunterJ

    great choice but pokedrawers would be good and also dusknoir isnt tghat great wit this deck but could be better
    about 7/10 for thsi one

  • HunterJ

    great choice but pokedrawers would be good and also dusknoir isnt tghat great wit this deck but could be better
    about 7/10 for thsi one

  • ctaylor33

    Does double colorless make the Regirock tech unnecessary? 2 fighting energy and one double colorless and Machamp is raging.

  • ctaylor33

    Does double colorless make the Regirock tech unnecessary? 2 fighting energy and one double colorless and Machamp is raging.

  • mewuk85

    I've said it once and ill say it again. NOOOOOOOOOOOOO Dark palm. its leaving us. I would have tried to put this card in any deck i could. lol

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