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  • http://www.myspace.com/michaelmasacre Michael Scot Masacre

    Great article, but im not sure this is going to be something i would run for states. It is clever yes but whom is your secondary attacker assuming most people will switch out the luxray for the cheaper trainers? I think Garchomp Lv X benifits decks like Gengar the most, seeing as how it may make everything on the bench one “shadow room” away from KO. But if he is your only attacker i think your going to have to have the lv x in there so as to revive the previous fallen Garchomps. Great article by the way.

    • SMGausch

      Luxray is the second attacker ‘why it’s in there, and he owns two so he won’t sub them out, he was just offering a cheap alternative for people with limited resources(cash) with the trainers substitutions. With Luxray it seems very viable especially with all the low energy count deck out there, plus don’t forget the energy removing pokebody. This deck could do some damage at states. Hit and run decks like Gengar can’t hide, claydol will never be safe, the over hyped Jumpluff is toast, I like it. Just watch our for turbo dunsparce.

    • SMGausch

      Luxray is the second attacker ‘why it’s in there, and he owns two so he won’t sub them out, he was just offering a cheap alternative for people with limited resources(cash) with the trainers substitutions. With Luxray it seems very viable especially with all the low energy count deck out there, plus don’t forget the energy removing pokebody. This deck could do some damage at states. Hit and run decks like Gengar can’t hide, claydol will never be safe, the over hyped Jumpluff is toast, I like it. Just watch our for turbo dunsparce.

    • Lamar

      Is a secondary attacker necessary if I go to a 4-3-4 Garchomp line? Beedrill and MaCHAMP decks don’t really have one. Although I would more than likely add Dusknoir DP and Relicanth as techs.

    • Lamar

      Is a secondary attacker necessary if I go to a 4-3-4 Garchomp line? Beedrill and MaCHAMP decks don’t really have one. Although I would more than likely add Dusknoir DP and Relicanth as techs.

  • http://www.myspace.com/michaelmasacre Michael Scot Masacre

    Great article, but im not sure this is going to be something i would run for states. It is clever yes but whom is your secondary attacker assuming most people will switch out the luxray for the cheaper trainers? I think Garchomp Lv X benifits decks like Gengar the most, seeing as how it may make everything on the bench one “shadow room” away from KO. But if he is your only attacker i think your going to have to have the lv x in there so as to revive the previous fallen Garchomps. Great article by the way.

    • SMGausch

      Luxray is the second attacker ‘why it’s in there, and he owns two so he won’t sub them out, he was just offering a cheap alternative for people with limited resources(cash) with the trainers substitutions. With Luxray it seems very viable especially with all the low energy count deck out there, plus don’t forget the energy removing pokebody. This deck could do some damage at states. Hit and run decks like Gengar can’t hide, claydol will never be safe, the over hyped Jumpluff is toast, I like it. Just watch our for turbo dunsparce.

    • Lamar

      Is a secondary attacker necessary if I go to a 4-3-4 Garchomp line? Beedrill and MaCHAMP decks don’t really have one. Although I would more than likely add Dusknoir DP and Relicanth as techs.

  • HunterJ

    great article love the concept!!
    however i wouldnt think it would get run in a major tournament but just as a tester deck!

  • HunterJ

    great article love the concept!!
    however i wouldnt think it would get run in a major tournament but just as a tester deck!

  • Gengar 101

    I once tested Lux Ape with the Luxray LA and Infernape PL. It worked out OK but my deck list of it seemed to deck me. LOL

    Nice Article!!

  • Gengar 101

    I once tested Lux Ape with the Luxray LA and Infernape PL. It worked out OK but my deck list of it seemed to deck me. LOL

    Nice Article!!

  • http://www.legendarypokemon.net/ NM2

    The deck looks pretty good and solid, my only concern is Garchomp Lv.X. The reason? It changes your weakness to x2. Garchomp C Lv.X can now OHKO, and Flygon needs only one evolved Pokémon on the bench to OHKO, 2 if your Chomp X is belt’ed, not to mention that it can simply kill you with the Lv.X’s attack. If you don’t level up, Garchomp C Lv.X fails to OHKO and Flygon needs 4 evolved Pokémon to OHKO, and pretty much cannot OHKO if you’re belt’ed. Seeing how Garchomp Lv.X isn’t helping much (the occasional Restore means you lose a turn of attacking), I’d definitely take it out, maybe for one more Energy Gain or SP Radar.

    Another great tech would be Dusknoir DP, you Bright Look the weak Pokémon and shuffle their hitter back in the deck.

    • SMGausch

      The Lv. X can be great at times thought to do a little extra damage or add 10 hp when you need it, its not like you will play flygon or garchomp c every game, plus the beauty of it is you don’t have to level up if its not advantageous. You would have to be a moron to level up only to get OHKO’d because you did. Again Dusknoir DP is wonderful in anything you can fit it in, it’s underplayed and overpowered put it in everything you can.

      • http://www.legendarypokemon.net/ NM2

        That’s my point. Your only reason to level up are those 0-3 damage counters. Flippy, plus he already runs a Crobat G with 4 Poké Turn for this reason. And right now, both Flygon and Garchomp C are huge parts of the metagame and with DCE’s return they aren’t going anywhere. I’d personally choose not to run it but that’s just me, if you think you’ve got the space, play it, no objections.

      • http://www.legendarypokemon.net/ NM2

        That’s my point. Your only reason to level up are those 0-3 damage counters. Flippy, plus he already runs a Crobat G with 4 Poké Turn for this reason. And right now, both Flygon and Garchomp C are huge parts of the metagame and with DCE’s return they aren’t going anywhere. I’d personally choose not to run it but that’s just me, if you think you’ve got the space, play it, no objections.

  • http://www.legendarypokemon.net NM2

    The deck looks pretty good and solid, my only concern is Garchomp Lv.X. The reason? It changes your weakness to x2. Garchomp C Lv.X can now OHKO, and Flygon needs only one evolved Pokémon on the bench to OHKO, 2 if your Chomp X is belt’ed, not to mention that it can simply kill you with the Lv.X’s attack. If you don’t level up, Garchomp C Lv.X fails to OHKO and Flygon needs 4 evolved Pokémon to OHKO, and pretty much cannot OHKO if you’re belt’ed. Seeing how Garchomp Lv.X isn’t helping much (the occasional Restore means you lose a turn of attacking), I’d definitely take it out, maybe for one more Energy Gain or SP Radar.

    Another great tech would be Dusknoir DP, you Bright Look the weak Pokémon and shuffle their hitter back in the deck.

    • SMGausch

      The Lv. X can be great at times thought to do a little extra damage or add 10 hp when you need it, its not like you will play flygon or garchomp c every game, plus the beauty of it is you don’t have to level up if its not advantageous. You would have to be a moron to level up only to get OHKO’d because you did. Again Dusknoir DP is wonderful in anything you can fit it in, it’s underplayed and overpowered put it in everything you can.

      • http://www.legendarypokemon.net NM2

        That’s my point. Your only reason to level up are those 0-3 damage counters. Flippy, plus he already runs a Crobat G with 4 Poké Turn for this reason. And right now, both Flygon and Garchomp C are huge parts of the metagame and with DCE’s return they aren’t going anywhere. I’d personally choose not to run it but that’s just me, if you think you’ve got the space, play it, no objections.

  • poly550

    nice dek lamar, I want to play you at league sometime against this dek.

    • Lamar

      You got it.

    • Lamar

      You got it.

  • poly550

    nice dek lamar, I want to play you at league sometime against this dek.

    • Lamar

      You got it.

  • zzzapdos

    Hey, crazy! This is a LOT like the deck I submitted to jwittz DCE contest, except Luxray is used simply for the effect in order to move around benched pokemon for easy KO’s.

  • zzzapdos

    Hey, crazy! This is a LOT like the deck I submitted to jwittz DCE contest, except Luxray is used simply for the effect in order to move around benched pokemon for easy KO’s.

  • quaziko

    Garchomp SV is definitely a decent card with DCE. The problem for me is that it is so easily countered by sacrificing a prize or two, and stacking energies on one pokemon. For this reason, maybe something like Dusknoir DP would be a good idea like NM2 said.

    • zzzapdos

      seems like a pretty risky counter. garchomp has guard claw too, and with an expert belt and dce you can do 60 for 1. that’s not a ton of damage, but to me it’s seems pretty risky to attempt to counter in that way.

      • HunterJ

        risky but awesome but i prefer the new hitmontop

    • zzzapdos

      seems like a pretty risky counter. garchomp has guard claw too, and with an expert belt and dce you can do 60 for 1. that’s not a ton of damage, but to me it’s seems pretty risky to attempt to counter in that way.

  • quaziko

    Garchomp SV is definitely a decent card with DCE. The problem for me is that it is so easily countered by sacrificing a prize or two, and stacking energies on one pokemon. For this reason, maybe something like Dusknoir DP would be a good idea like NM2 said.

    • zzzapdos

      seems like a pretty risky counter. garchomp has guard claw too, and with an expert belt and dce you can do 60 for 1. that’s not a ton of damage, but to me it’s seems pretty risky to attempt to counter in that way.

      • HunterJ

        risky but awesome but i prefer the new hitmontop

  • absolution

    This is a great deck for states IMO,
    it can survive the all around matches,
    it’s body is quite annoying, and strongly defensive,
    the only drawback i found on it is Dialga/chomp being played a lot nowadays
    excellent article, this is one of those decks i’m gonna try sometime

  • absolution

    This is a great deck for states IMO,
    it can survive the all around matches,
    it’s body is quite annoying, and strongly defensive,
    the only drawback i found on it is Dialga/chomp being played a lot nowadays
    excellent article, this is one of those decks i’m gonna try sometime

  • poke fart

    GREAT article.There is one card that will hurt the Garchomp’s with the special energy attached to it. SHUCKLE!!!! (SW)

    • http://www.legendarypokemon.net/ NM2

      Meh, Luxray OHKOes Shuckle any time.

      • HunterJ

        lolz

  • poke fart

    GREAT article.There is one card that will hurt the Garchomp’s with the special energy attached to it. SHUCKLE!!!! (SW)

    • http://www.legendarypokemon.net NM2

      Meh, Luxray OHKOes Shuckle any time.

      • HunterJ

        lolz

  • butlerforhire

    Maxing Warp Point, adding some Cyclone energy, and changing the Luxrays to a small Metagross LA line are all additional ways for the player on a budget to manipulate Speed Impact via switching Pokemon around.

    • Lamar

      Wow great suggestions!

    • Lamar

      Wow great suggestions!

  • butlerforhire

    Maxing Warp Point, adding some Cyclone energy, and changing the Luxrays to a small Metagross LA line are all additional ways for the player on a budget to manipulate Speed Impact via switching Pokemon around.

    • Lamar

      Wow great suggestions!

  • Ziffles

    Trust me, I’ve been playing this since cities, it needs a few better techs (once finished it looks very techy), but once you finish that, not much will make you worry at all.

    • HunterJ

      techs are vital with ANY garchomp related deck

  • Ziffles

    Trust me, I’ve been playing this since cities, it needs a few better techs (once finished it looks very techy), but once you finish that, not much will make you worry at all.

    • HunterJ

      techs are vital with ANY garchomp related deck

  • Pikkdogs

    Ive always loved the Garchomp Lv.x and wanted to do some crazy things with it, but then again I have always hated the regular garchomps.

    This is a good idea, but I think you will find that luxray gl and garchomp will team up for a bout 3 to 4 kills and then the opponent just kills too many garchomps and the game is over.

    Thats the only thing holding it back.

    If you really want to get wacky you can add some multi energy in here and put in felicities drawings with gengar sf, machamp sf, or stage 2 pokemon. To discard the stage 2 pokemon and then get them on the bench with energy attached.

    I doubt it would work great, but its an idea I have always wanted to do.

    • http://www.myspace.com/michaelmasacre Michael Scot Masacre

      Dewd the multi energy idea with felicity’s and random awesome cards like Machamp and Gengar SF is effing insane, thats the niftiest thing i have heard all day. I don’t know how well it would work but it would be hell to see someone pull that out on you during a match. Can you imagine the look on their face when you bring machamp and gengar to the bench and your opponent had no idea they where included in the deck period. It would be the greatest! I think dusknoir would be an awesome choice for that, save the space from running the line and just run dusknoir and set him on the bench and start shuffling there attackers away in no time. Pure Awesomness!

      • SMGausch

        it would be funny to then see that “Basic” Machamp taken out by another Machamp

      • SMGausch

        it would be funny to then see that “Basic” Machamp taken out by another Machamp

  • Pikkdogs

    Ive always loved the Garchomp Lv.x and wanted to do some crazy things with it, but then again I have always hated the regular garchomps.

    This is a good idea, but I think you will find that luxray gl and garchomp will team up for a bout 3 to 4 kills and then the opponent just kills too many garchomps and the game is over.

    Thats the only thing holding it back.

    If you really want to get wacky you can add some multi energy in here and put in felicities drawings with gengar sf, machamp sf, or stage 2 pokemon. To discard the stage 2 pokemon and then get them on the bench with energy attached.

    I doubt it would work great, but its an idea I have always wanted to do.

    • http://www.myspace.com/michaelmasacre Michael Scot Masacre

      Dewd the multi energy idea with felicity’s and random awesome cards like Machamp and Gengar SF is effing insane, thats the niftiest thing i have heard all day. I don’t know how well it would work but it would be hell to see someone pull that out on you during a match. Can you imagine the look on their face when you bring machamp and gengar to the bench and your opponent had no idea they where included in the deck period. It would be the greatest! I think dusknoir would be an awesome choice for that, save the space from running the line and just run dusknoir and set him on the bench and start shuffling there attackers away in no time. Pure Awesomness!

      • SMGausch

        it would be funny to then see that “Basic” Machamp taken out by another Machamp

  • http://www.adamcapriola.com/ Adam Capriola

    Nice article Lamar!

    I played against this deck at battle roads and it seemed a little clunky to me then. I think I’d rather play Cyclone, Warp Points, and Regice and then some other backup Pokemon…Jumpluff maybe? That might not be half bad.

    I tried Machamp in the deck but it doesn’t really aid Garchomp in any way.

    Dialga G is a problem for Garchomp because they can load up on Energies and your Body gets shut off. You will be doing almost no damage to it. That makes me think a Fire backup might be better.

    Garchomp is definitely an interesting Pokemon though! I think I’m going to have to play around with it now. :x

    • Lamar

      If your opponent goes for the T1 Deafen, there’s a good chance they won’t have the Level X in play yet. If “Dragon Intimidation” is not disabled, it will be hard to stack the Special Metals. However, you do have a good point since now Special Metal Energies decrease damage by 30.

  • http://www.sixprizes.com Adam

    Nice article Lamar!

    I played against this deck at battle roads and it seemed a little clunky to me then. I think I’d rather play Cyclone, Warp Points, and Regice and then some other backup Pokemon…Jumpluff maybe? That might not be half bad.

    I tried Machamp in the deck but it doesn’t really aid Garchomp in any way.

    Dialga G is a problem for Garchomp because they can load up on Energies and your Body gets shut off. You will be doing almost no damage to it. That makes me think a Fire backup might be better.

    Garchomp is definitely an interesting Pokemon though! I think I’m going to have to play around with it now. :x

    • Lamar

      If your opponent goes for the T1 Deafen, there’s a good chance they won’t have the Level X in play yet. If “Dragon Intimidation” is not disabled, it will be hard to stack the Special Metals. However, you do have a good point since now Special Metal Energies decrease damage by 30.

  • SMGausch

    Yeah I ran this with Infernape 4 and fire energies for awhile, frees up a lot of space and gives you a more powerful back-up and constant switching, but your opponent picks.

  • SMGausch

    Yeah I ran this with Infernape 4 and fire energies for awhile, frees up a lot of space and gives you a more powerful back-up and constant switching, but your opponent picks.

  • http://www.youtube.com/user/TheJWittz J-Wittz

    Nice article! Your list is solid and unique! You got votes from both me and my brother for the competition for being the most tactical garchomp list : D

    • Lamar

      Thanks J-Wittz! Hopefully the winners will be open with their deck ideas because I’m pretty curious to see what won!

  • http://www.youtube.com/user/TheJWittz J-Wittz

    Nice article! Your list is solid and unique! You got votes from both me and my brother for the competition for being the most tactical garchomp list : D

    • Lamar

      Thanks J-Wittz! Hopefully the winners will be open with their deck ideas because I’m pretty curious to see what won!

  • Lamar

    Thank you everyone for the feedback! Also congrats to the 5 winners of J-Wittz’s DCE Competition!

  • Lamar

    Thank you everyone for the feedback! Also congrats to the 5 winners of J-Wittz’s DCE Competition!

  • http://bulbapedia.bulbagarden.net/wiki/User:Politoed666 Politoed666

    I actually build this deck awhile back, long before the release of HGSS and DCE. It really never saw the light of day, because it just wasn’t fast enough. I found that running a basic SP with a Stage 2 is something that’s extremely difficult to do well, since they both rely on different support cards. But congratulations on putting together a decent list.

  • http://bulbapedia.bulbagarden.net/wiki/User:Politoed666 Politoed666

    I actually build this deck awhile back, long before the release of HGSS and DCE. It really never saw the light of day, because it just wasn’t fast enough. I found that running a basic SP with a Stage 2 is something that’s extremely difficult to do well, since they both rely on different support cards. But congratulations on putting together a decent list.

  • kokonudar

    wow.. i wonder y no one pays attention to the other garchomp in dp. But nice article nonetheless.

  • kokonudar

    wow.. i wonder y no one pays attention to the other garchomp in dp. But nice article nonetheless.

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    This deck is the best deck i have ever used in my pokemon tcg carreer i have beaten the number one person in in wisconsin with i, in city championships

  • Blooper

    This deck is the best deck i have ever used in my pokemon tcg carreer i have beaten the number one person in in wisconsin with i, in city championships

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