I know that the Eeveelution cards are always over-hyped, and decks built around them never really end up being competitive, but the new Umbreon from Undaunted (the regular one, not the prime) might change that.
At first glance, Umbreon looks almost unplayable. It has no powers or bodies, its 90 HP is low, and its attacks aren’t that powerful. On the plus side, it only has a retreat cost of 1, its attacks are cheap, it’s a stage 1 Pokemon, and it can take advantage of special darkness energy.
But the thing that makes this card great in my opinion is the effect of its first attack. After attacking with “Moonlight Fang”, Umbreon can’t be damaged by any of your opponent’s Pokemon’s attacks that have any bodies or powers, and this also includes effects of attacks too.
There are only a handful of played main attackers that don’t have any powers or bodies, so you are going to see your Umbreon being fully protected the next turn a lot. I think its second attack is pretty useless; for 1 more energy you do the same base damage as the first attack, but instead of the good effect you get to flip for 30 more damage.
Some cards that can still hit it are Gyarados, Jumpluff, Tyranitar and Machamp. Gyarados and Jumpluff are pretty much dead decks after the rotation, but Gyarados might have a comeback after the next set comes out (so people have been saying). And I don’t know how popular T-tar and Machamp are at the moment.
Now to look at some techs that I think would be good in this deck. This article is about an Eeveelution’s deck, not just an Umbreon deck, so there are some other Eeveelution cards that can help out. First are the Umbreon and Espeon from Majestic Dawn, the Umbreon taking away weakness and retreat cost of all Eeveelutions and Espeon giving all Eeveelutions +20 HP. Neither of these two are really necessary, but they would help in certain situations.
Next is Espeon prime, who’s body lets it use any attack of any Eeveelution on your bench; so you can use Umbreon’s attack with Espeon for more type coverage, getting around resistance (if anything is resistant to dark?), and more HP. You won’t get the special darkness energy bonus with Espeon, but it can really help in some match-ups.
And lastly for Eeveelution techs is Espeon from Undaunted. I know this isn’t a really good card, but I like its first attack; for 1 psychic, you take 4 damage counters off your Pokemon in any way and put them on your opponents Pokemon in and way. This can help getting rid of Gengars while avoiding fainting spell, or picking off a damaged bench.
For non-Eeveelution techs, I have Sableye from Stormfront; it can help with bad starts, and has the potential to donk since the deck is already using special darkness energy. And the last tech I have is Mightyene from Legends Awakened; its first attack “Bite On” prevents its non-evolved target from attacking or retreating next turn. This can help out against SP since they have ways of getting around Umbreon; and also, its second attack “Harass” has the highest potential damage output in the deck.
Overall, I think that this deck has potential, and it can completely wall your opponent in some cases. It doesn’t have the highest damage output out there, but if your opponent can’t hit you, then you can take as long as you want killing them. I haven’t really tested it too much at all yet so I don’t have match-up comments, and the list I have below could probably use a little work.
|
Pokemon – 22
3 – Sableye SF |
Trainers – 25
3 – Bebe’s Search |
Energy – 13
4 – Darkness Energy (special) |
So let me know what you think of this deck. Comments and criticism would be great, and thanks for reading.


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