I opened up the COTD Request Thread, scrolled down a bit and found the card I would be reviewing today, Yanmega Prime. Let’s kick it off with the basics. Yanmega is a Stage 1 Pokemon with its 110 HP easily overshadowed by the likes of Scizor and Steelix. The x2 Lightning Weakness is terrible, the -20 Fighting Resistance is very nice and the free Retreat Cost is something we’re very thankful for. In addition, Yanmega is grass type, which is excellent as it has access to both Shaymin LV.X and Sunflora.
Yanmega’s first attack, “Linear Attack,” for GC gives you a 40 damage snipe. I’ll be honest, the snipe part is nice, but that’s about it. These type of low damage attacks won’t get you very far in the game considering this format is based on OHKOs and the only thing “Linear Attack” can OHKO is Hoppip, Unown Q and not much else. Hopefully its second attack provides some redemption for this shaky start.
Nope, it doesn’t. “Sonicboom,” for the massive cost of GGC, does a terrible 70 damage and ignores Weakness and Resistance. Like I said earlier, in such a speedy format where getting a KO a turn is expected, these types of attacks won’t even get you close. However, its Poke-Body does make this card interesting if nothing else.
“Insight” states that, if you and your opponent’s hand sizes are the same, all of its attacks are free. The most disappointing part about this is the fact that none of its attacks are actually good. So, I guess the next step would be designing a deck that can ensure each player’s hand sizes are the same so you can consistently attack with it each turn for free.
The best ways to do this would be Copycat and/or Judge. However, there is a downfall: they’re both Supporter cards, which means you only get one per turn. In order to attack for free, you’ll have to use these type of cards quite frequently.
Not only are you forced to use Supporters that you don’t want to use just to attack, but you are also restricted from using any of the cards you get because if you use even one of those cards, you can no longer attack for free that turn.
My Recommendation: Don’t use it. Yanmega is a card that seems like it could work, but you quickly realize it takes way to much work and inconvenience for such a small reward.
My Rating: 2/5












