Hello 6P Nation! Today I’m here with a card requested by coolestman22 on TCGScans.com: Vileplume UD.
Vileplume is a Stage 2 Grass Pokemon with 120 HP. He has a x2 Weakness to Psychic, no Resistance, and a hefty 2 retreat cost. 120 HP is considered kind of low for a Stage 2 nowadays, and the 2 retreat cost isn’t fun either. So far it seems like a “meh” sort of card. Let’s hope the attacks/powers help him out.
Well, the attack certainly does not: Dazzling Pollen does, for the cost of GGC, only 50 damage and tells you to flip a coin; if heads it does 20 more damage, if tails the opponent is Confused. 50 damage is a very low output for three energy when you can do 60 for one with Donphan or 120 for three with Reshiram or Zekrom. But, as you can see in the picture to the right, Vileplume also has a Poke-Body to help it out; and help it does. Allergy Flower reads that neither player can play any Trainer-Item cards during his or her turn; yikes! This is the precise reason people use this card. Let’s take a look at where Vileplume is used.
Currently, Vileplume’s favorite spot is alongside Mew. Mewbox has been talked about numerous times, and for a reason. It is a Tier 1.5 – Tier 2 deck that has been played to victory before: two-time World Champion Jason Klaczynski won the Top Cut Challenge with it at Worlds :O It has also won two Battle Roads in Masters, two in Seniors, and none in Juniors. OK, maybe it’s not the best deck, but hey, it’s still worth putting out there :P
A deck that hasn’t been talked about in a while that uses Vileplume is Misplume: Mismagius UD and Vileplume. The deck is almost a copy of last format’s (MD-On) Vilegar; Mismagius has the exact same Poltergeist attack that Gengar SF did. The main strategy of the deck is to lock your opponent from playing Trainer-Items and use Mismagius’ Poltergeist attack to do 30 damage times the amount of Trainer-Items, Trainer-Supporters, and Stadiums in their hand. I don’t know about you, but I think that this deck deserves some HS-EPO testing.
Another forgotten deck with Vileplume is LostGar. While this didn’t really have much success, it still deserves a talk. The goal of this deck is to use Gengar Prime‘s “Hurl Into Darkness” attack to get six Pokemon in the Lost Zone. You then can lay down the Stadium Lost World from Call of Legends to declare yourself the winner — wait, what???
Yep, the Stadium card Lost World has created a new way to win: it says that if your opponent has six or more Pokemon in the Lost Zone, you can declare a win. So combine that with Gengar’s attack that puts Pokemon in the Lost Zone and you’ve got yourself a pretty nifty combo. But wait; I said that Vileplume is supposed to be in the mix; where does he fit in? Well Vileplume slows down the game enough that Gengar Prime can get enough Pokemon in the Lost Zone.
But why isn’t LostGar used very often? Well, the thing is that it sucks in Top Cut format (best-of-three in 60 min), which is why it almost never had any success (with the exception of when it got 2nd place in the European Cup, but that was last format; if you’re interested in it, read Franco’s first article). Now obviously this deck isn’t the greatest, but I think it should at least be tested a little (my friend is actually testing a LostGar list right now).
Finally, Vileplume is used in the now-famous Ross.dec. Ross Cawthon played a crazy rogue deck to 2nd place at Worlds which included Donphan, Zekrom, Reuniclus, Vileplume, Pichu, and Tropical Beach. Basically you use Donphan’s Earthquake to damage the bench, and then use Reuniclus’ Ability to move the damage counters to Zekrom. Then Zekrom can finish the field with Outrage. Vileplume is there to slow the deck down enough to be able to compare with the speed of the metagame decks. Pichu is there to search out all the basics you need, and Tropical Beach is there to give you draw. Complicated set-up, but very good. It has had moderate success at BRs, and like I said earlier, got 2nd place in the Masters division at Worlds. This is definitely a deck you need to test against.
Conclusion
So it isn’t the greatest card, but Vileplume has been led to moderate success in this metagame, and I think it deserves some more adequate testing. What do you think about Vileplume? Have you had any success with him? Do you have any more deck ideas? Please comment in the section below. Thanks for reading, and I’ll see ya next time. Bye!
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