A guy I know at league has been playing a Darkrai LV.X deck that I keep losing to. Unwilling to totally scrap the deck that I have been playing, I went looking for a tech. And that’s when I came upon Mankey SV. For 1 Fighting Energy he can hit Level Xs for 60 damage. But it gets better. Darkrai LV.X has a x2 weakness to Fighting, effectively giving Mankey a OHKO against my arch nemesis Darkrai.
So here’s the plan. Because it only takes 1 Fighting Energy, I can keep Mankey in my hand with a Fighting Energy, or get both on my turn with Roseanne’s Research. Once the Darkrai LV.X is up in the Active position, I can drop Mankey on the Bench and put the Energy on him. Next, play a Switch or retreat for the OHKO. My deck already runs two Switchs and has mostly low cost retreaters. Even if Mankey gets taken out next turn, its a trade off I’m willing to make.
That got me thinking about what other Level Xs the little monkey could take down in one fell swoop. Here’s the list, starting with arguably the most popular LV.X in the format right now:
Luxray GL LV.X, Raichu LV.X, both Electivire Lv.Xs, and Absol G LV.X. Additionally, Snorlax LV.X and Porygon Z LV.X could be OHKOed with Mankey plus a Crobat drop or a PlusPower.
Now while Darkrai is my own local metagame problem, Luxray GL LV.X is much more widely popular opponent. What do you think, is Mankey SV worth becoming a staple tech in many decks, or is there just too little room for the little guy?












