Written by James Hall | September 2, 2010 | View Comments | 202 views
I know it has been awhile since I have posted anything so I wanted to make sure and get everyone up to date.
Coding
I am almost ready to test this out. What I am doing is working with Jason to get some of his puzzles up to test the engine I made. My goal is to have the puzzles from July 29th available within the next two weeks for everyone to test and critique.
If testing goes well, not alot of updates needed [...]
Continue reading The Replacement Updates
Written by Joe Bernard | September 2, 2010 | View Comments | 534 views
 Hi guys, its Joe Bernard back with another rogue deck idea which I have been testing and playing for a few months now, it was briefly mentioned in my “A look into Undaunted – Going rogue” article; however none of the strategy or deck list was shown.
Before showing of my list for the deck, I already know that the deck is slow in the current meta, and the deck is imperfect to say the least. In spite of this it is a [...]
Continue reading The Primal Lock
Written by JDarok SRMXP | September 1, 2010 | View Comments | 934 views
 Hello!
Today I’m going to talk about Vileplume/Gengar/Spiritomb, the new deck eveyone is talking about.
Strategy
The main (and only) strategy is to keep a trainer lock the entire match, from beginning to end. Starting with either Spiritomb or Gastly is perfect because Spiritomb lock trainers with his body, and Gastly with his free energy attack. If you start with Gastly keep using Pitch Dark until you can switch to Spiritomb (using a Unown Q). Also in this deck you [...]
Continue reading SpiritPlume – Trainers free zone.
Written by anthony avila | August 31, 2010 | View Comments | 923 views
 After looking at all the cards from the new Pokemon HS Undaunted (UD) set that just came out, a few cards caught my eye. There is one though that stuck out like a sore thumb, you know the kind that irritates you because you just don’t know what to do with?!?! (see how many people get that one lol)
Umbreon Prime has a Poke-Power called Cloud-Covered Moon… you can read it, but it’s basically a personal Super Scoop Up. It’s [...]
Continue reading Umbreon Prime – Yes, No, Maybe So…
Written by smitham9 | August 30, 2010 | View Comments | 1,088 views
 Introduction
Hi everyone! I know it’s hard for anyone to take my deck analysis articles seriously after writing about Pokemon player psycho-babble and Claydol love poems, but just put down your Nintendo DS for a minute and work with me a little.
I wrote an article a few weeks ago about VileTomb and its incredible ability to provide a very competitive trainer lock strategy. This article provides a specific deck build which combines the speed of [...]
Continue reading Jumpluff: Locked and Re-loaded
Announcement
Written by Adam | August 29, 2010 | View Comments | 483 views
 “What would you do if I sang out of tune…”
Hey everyone,
I am starting to put the finishing touches on the SixPrizes Underground setup right now. It’s been a frustrating week or two trying to piece everything together, but it’s slowly taking shape.
(I was hoping to have been done with all of it last week… maybe I’ll finish this week?)
Anyway, as part of Underground, I’m going to be holding an affiliate program. I was originally only [...]
Continue reading With a little help from my friends…
Written by Adam | August 28, 2010 | View Comments | 242 views
 Hey everyone,
It has been brought to my attention that the current Undaunted patch for Apprentice has some issues:
1. Undaunted and Unleashed are combined when you use the Expansion drop-down filter.
I just fixed that problem and reuploaded the corrected files this afternoon. That issue should be no more.
2. All cards are listed as being “Artifact” color.
This is an issue with the cardinfo.dat file. I don’t know what happened between the Unleashed and Undaunted patches, somehow all the cards are the [...]
Continue reading Help Wanted: Undaunted Apprentice Patch
Featured Article
Written by smitham9 | August 28, 2010 | View Comments | 1,269 views
As we prepare our decks for Fall Battle Roads, don’t forget to prepare for the types of opponents you will encounter. Yes, these opponents are usually in one shape or form at every tournament, so you’d best put this article in your back pocket and pull it out when you need it most. So, without further adieu, let’s check out these Poke-profiles: [...]
Continue reading Pokemon Opponents: Psychoanalysis and Strategies
Written by hgssprime | August 27, 2010 | View Comments | 1,266 views
 With Worlds over, the new format kicking in, and Undaunted being, how does all this affect the game in its current state?
Intro:
We all know that decks like Luxchomp, Sablelock, Jumpluff, and a few others dominated the format, but the release of Undaunted and the rotation poses a threat for quite a few of those decks.
How this affects non SP decks:
With the loss of Claydol, Roseanne’s Research, and Unown G, just about all non SP decks [...]
Continue reading Change is right around the corner.
Written by Eric Clow | August 26, 2010 | View Comments | 1,059 views
 I’d like to start off by saying that this is my very first article or deck analysis. Not only is this my first analysis, but I’ve only just begun taking up Pokemon TCG and collecting as a hobby with my girlfriend for a few months. I have to say just collecting cards, planning out decks, learning strategy makes this a truly great experience. Never been a card player of any type, but this game is much different.
This is my first deck. I decided [...]
Continue reading Tyranitar Prime: Options as a Beginner
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Scheduled Posts- 9/3: Yanphan Deck Analysis- Counting Cards by Matthew Zwicker
- 9/4: Truly Vile Pokemon – Gengar & Viletomb by Eric Clow
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